Posted on: October 18, 2024

Annoying_Orange
Games: 26 Reviews: 11
Not sure if unintelligible or bugged
Starting the intro tutorial, I notice the game is looking a lot blurrier than the main menu: I quit to the main menu and now that's blurry too, checking the options I see the game has decided to switch from 1440p to 576p. I fix that, and go through the tutorial. After completing the intro tutorial and starting the run, I quickly find the first object I can interact with, a building called Tower of Knowledge. I press the interact key, what appears to be a loading screen pops up, and after a while I return to the game in the same exact spot in front of the Tower of Knowledge, nothing seems to have changed. I go on, and "fight" some monsters: I spam attacks while they flail around incoherently, no skill required, I'm not even sure if those monsters had any hitboxes considering their appendages clearly made contact with my player sprite on multiple occasions yet caused no damage. Eventually find a second object I can interact with, a Hermit walking in the background. I press the interact key, he says "Weird", I press the key to advance the dialogue, what appears to be a loading screen pops up, and after a while I return to the game in the same exact spot in front of the Hermit, nothing seems to have changed. I go on, I "fight" a different monster that grabs me (I think) and prevents me from moving while I spam attacks, and after defeating it I'm still unable to move, seemingly stuck in its corpse. Ah, and during all of this the "beautiful AI assisted art style" advertised on the store page is covered by an extremely thick blue filter, which makes it hard to see anything and cannot be disabled via any option: however, the filter is disabled when you're in the pause menu, because reasons. This wouldn't even be good as a free tech demo to showcase the AI-generated monsters, the asking price of 20 dollars is delusional.
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