Posted on: September 26, 2021

bossonova
Verified ownerGames: 369 Reviews: 20
You are gonna want this one.
it has that addictive quality to the game, and its faithful to the rules too.
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Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.
Game length provided by HowLongToBeat
Posted on: September 26, 2021
bossonova
Verified ownerGames: 369 Reviews: 20
You are gonna want this one.
it has that addictive quality to the game, and its faithful to the rules too.
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Posted on: March 15, 2023
masonshmason
Verified ownerGames: 24 Reviews: 2
Brilliant Successor to Neverwinter
As much as games like Neverwinter Nights hold a special place in my memory, playing them now you can see just how poorly they aged. Solasta inherited its grandparent's sword and uses it to great effect here. Gone are the clunky controls and awkward chase cameras, the awful voice acting, and the extremely limited character customization. Here you can make everything from a full party of Paladins to a gang of murder hobos, and everything in between...even something resembling balance. The camera can freely explore the map within the constraints of the fog of war, giving you a great overhead almost isometric view of the playing field. Best of all the dice rolls coupled with the turn-based system make it approachable for all ages and skill levels without sacrificing strategy. Within an hour I knew I had a gem on my hands and immediately got most of the DLC available.
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Posted on: March 31, 2021
Early Access reviewCastleRivacheg
Verified ownerGames: Reviews: 44
Fun comfortable game
Solasta is a very fun and interesting indie RPG game based on the 5th edition of D&D. Currently in early access there is a nice play length of game to have a go at. The story is nice, it's early access so obviously missing somethings but it is easy to see the love and fun that the makers of the game have put into it. The current build plays a lot better then some of the earlier builds and the game play is great. It might not have the highest budget and fanciest graphics but it is a fun comfortable RPG game and worth giving at least a look into.
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Posted on: October 16, 2021
yoyoda75
Verified ownerGames: 52 Reviews: 7
2020's ToEE w/ refurbished D&D rulesets
As officially announced, Solasta: Crown of the Magister strictly sticks to D&D 5e rules (I had not familiarised myself with these new rules compared with 2e/3e). I have been a long time fan of 1990s' isometric pc fantasy RPG such as Baldur's Gate 1/2, arcanum and temple of elemental evil, and in my impression the closest comparison is (as stated in other trustable reviews posted already) definitely ToEE (which I love!). The game architecture often seems to focus more on role playing simulation than on dramatization: You might find some kind of "detached" feelings if you get used to today's console RPGs. I think this is exactly how the production team believe that any RPG based on a tabletop RPG should be recreated into the form of CRPG. I have seen somewhere the production team directly answered to the player's review, and they are actually very humble about what they can provide with limited resources (in terms of the production size and budgets). The interface design is also very minimalistic, hence less confusing. As most people pointed out, the campaign is rather linear, but you can take many type of actions with a party of 4 playable characters you create, without any NPCs who interject into interaction throughout the main plot (often ignoring players' own imagination). I think this is a very rare quality which today's CRPG titles tend to renounce because of their affiliation with other media, or pressures from funders. You might find similar vibes in retro fantasy CRPGs such as Wizardry, Phantasie, Darklands, etc. While you do not get used to the mechanism you might feel some encounters often challenging, or sometimes unreasonable, but it feels more like RPG experience to me. Anyway, around level 4 it starts to feel suddenly comfortable. I have seen some negative reviews and I understand how they feel and their claim is legitimate: It is not for everyone. Nonetheless I enjoyed Solasta, despite of its own limitation, much more than BG 3 or D:OS.
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