Posted on: October 6, 2024

SdG.703
Verified ownerGames: 531 Reviews: 3
Pretty decent game
The AI isn't the smartest but the sniping, the important part feels good.
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Sniper Ghost Warrior Contracts © 2019 CI Games S.A., all rights reserved. Published by CI Games S.A.. Developed by CI Games S.A.. Sniper Ghost Warrior is a trademark of CI Games S.A. Portions of this software are included under license © 2004-2019 Crytek GmbH. All rights reserved.
Game length provided by HowLongToBeat
Posted on: October 6, 2024
SdG.703
Verified ownerGames: 531 Reviews: 3
Pretty decent game
The AI isn't the smartest but the sniping, the important part feels good.
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Posted on: December 31, 2024
lorinf
Verified ownerGames: 187 Reviews: 3
Niceeee....
...good AI, enemy have...good game...
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Posted on: February 16, 2025
Leithal007
Verified ownerGames: 52 Reviews: 1
Good Game!
This is a lot of fun. A lot of stealth, and some tech knowledge for windage, drop ets - but it has good indicators for bullet drop/drift. It's chalanging, but not impossible.
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Posted on: July 9, 2025
Rufinoman
Verified ownerGames: 47 Reviews: 4
Plan your sniping!
It's not as easy as it looks, especially if you don't plan the mission. This game plays superbly and looks fantastic.
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Posted on: August 9, 2025
djryudo
Verified ownerGames: 101 Reviews: 2
Bugs abound
I can excuse some bugs, but this game, and Sniper Ghost Warrior 3, have some pretty gamebreaking bugs I can't excuse. The big two are: 1: When you finish a contract to its fullest, buy things, quit the game, then go back in the game you keep everything you bought and have all the money you had when you finished the contract. So you can seriously just do 1 contract and buy all the upgrades. Can't give the money back, so you're forced to continue with this "cheat". This didn't make me stop playing just yet. 2: An issue that happened in the last game (Sniper Ghost Warrior 3) was when you use the drone, then recall it, all enemies around you disappear. After this happens once, it happens often (not every time) you use it from then on until you restart the game. This bug transferred over to this one, but way worse. It despawns all enemies around you, but takes a lot of other models along it them. For example, random piles of wood, boxes, stairs, etc. All these models are still "there" with their collision, but invisible. All enemies are completely gone. Went to a location where multiple were, and nothing happened. This happening in a game where you're suppose to take things slow and stealthy, and this happens an hour into the mission is just not OK. Could just load to checkpoint, but I shouldn't have to do that in general. I don't want to see what other bugs I run into. In my opinion, stay away.
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