Sid Meier's Alpha Centauri™ Planetary Pack includes the original Alpha Centauri and the expansion, Alien Crossfire.
Mankind begins its most monumental task: the colonization of space. A crew of internationally renowned scientists and security strategists, with wide-ranging convi...
Sid Meier's Alpha Centauri™ Planetary Pack includes the original Alpha Centauri and the expansion, Alien Crossfire.
Mankind begins its most monumental task: the colonization of space. A crew of internationally renowned scientists and security strategists, with wide-ranging convictions and diverse ethics, embarks on a mission that will change the world. One Planet. Seven unique factions. Which will you lead? Each faction has its own agenda, each leader a final goal. You must play to each strength and exploit each hidden weakness in your quest to rule the future.
Key features:
Great spin-off of the legendary Civilization series, in a refreshing sci-fi setting
Design your own units. Balance their speed, power, and toughness to suit your current tactical needs
Seven factions to chose from, each with its own artificial intelligence model that creates a very suggestive feeling that you’re up against real people
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Added a second executable for launching PRACX, offering additional functionality and customization
Validated stability
Verified compatibility with Windows 10 and 11
Added Cloud Saves support
Update gog-14 (12 February 2016)
Fixed an issue with saving. The game should now save & load properly
Fixed an issue where the game's configuration settings (graphics, audio, etc.) would not be saved. They should work as intended now
Thank you GOG!!!
I have been waiting for the return of this game for several years now and here it finally is.
The game itself is one of those "just one more turn"-tormenters that keep you awake a whole night just trying to finally kill of that pesky neighbor that taunts you with irritating ideological lectures.
As a strategy-game this one is really detailed in that you can design your own units, play with settling your cities on various heights (almost unheard of in the civ-genre) and much much more.
I really hope GOG gets Alien Crossfire as well since its a good expansion to the original game.
Thanks in no small part to the writers and the voice actors. Is its strategy better than that of Civilization 4, 5, or 6? Not necessarily. But the premise of the game is both more desperate and more hopeful than the cheerily generic Civilization backdrops. Go watch the intro on YouTube and see. Every wonder has a short cutscene. Every tech and base facility has a voiced quote. These hail from a time when people were more hardy and adventurous in their mental constitution. Here is one of my favorite quotes, for the Unified Field Theory tech:
"Beware, you who seek first and final principles, for you are trampling the graden of an angry God and he awaits you just beyond the last theorem." -Sister Miriam Godwinson, "But for the Grace of God"
I was headed to engineering school when I first heard this, and it made me smile.
If you have played any of the Civilizations series games SID MEIER'S ALPHA CENTAURI (SMAC) will appear very familiar to you. Think of it as Civ with a future/science focus.
The summary of this game, in the near future factions will be separated by philosophical ideologies and belief systems for what is the “right direction for humanity to pursue and survive”. It’s unfortunate that the expansion pack is not included as it really fills out the game completely. Good example of this, is you can choose which factions will show up and you get a much greater variety. Still the core game is quite good and offers a ton of replay.
Once you pick a faction that interests you or offers the type of game style you want to play, you hit planet fall on a randomized unexplored map and away you go!
The planet generator is quite good and it will keep the game fresh each time you play. Technology is the usual prime pursuit as it has cascading improvement effects on your society, economics, military etc. I really love the audio diaries by each faction leader as it represents their thoughts, ideals, and musings as game events move along. The eventual goal/win scenario: military (wipe all opposition out), social (get everyone to agree with you) or scientific (human transcendence).
As you play though the game, technology is researched and unlocked. Usually it’s a race of which faction gets their project completed first. Spies can be sent to steal technology, slow it down or even destroy research work. You can also have counter spies by keeping them parked in your cities or even catch enemy spies along the way to a city. You can accelerate research at a cost – the longer the time frame purchased the more expensive it is. This is handy for racing to the dead line when an enemy faction is about to reach the goal before you – handy trick when your faction economics has much deeper pockets and can afford the high costs.
Unit design is very modular, you can change its movement type, air, land, or sea. Weapons, defenses, make it specialized or generic. So for example you need inexpensive units that can be built quickly for city defense. Designs are saved as templates so you can modify an existing one or create a new one from scratch. Even better, you can do in the field upgrades so you do not have ancient/out dated units rolling around consuming your resources.
Diplomacy is pretty solid though it can be abused by the settler squatter tactic if you open up your boarders to an allied faction. The AI has a nasty habit of parking a city off the outskirts of one of your own and its leaching resources. In an alliance it seems fine at first but later if they suddenly decide to betray you, your enemy is now immediately right within your walls yikes! If you have played the Civilization series then the diplomacy options will appear quite familiar.
Military combat is pretty straight forward, the better the attack values vs their defense usually make it pretty clear who the winner will be. No worries about super stacks, each unit takes up its own square. So the combat focus leans pretty strongly towards building more powerful units that can stand well, fend off or assault locations.
One unique thing with SMAC is builder units can teraform! Land not fruitful enough? Then modify it! You can set the builders – foarmers as they are called to automatic and they do a pretty good job over all. They do suffer from the spider web road systems in late game but it’s all good as having roads to any where you want to go quickly is handy. Only bad thing is it messes up the landscape and the enemy can use them as well doh!
I really hope someday a developer group will make a graphical update to this title. SMAC is a wonderfully crafted title that still shines after all these years. It also has a classic board game feel about it as well. There are a very few mods out there that will improve the faction AI behavior so if you get tired of the opposition making the same mistakes example: (Santiago I am looking at you, picking fights with everyone and breaking the first rule in war – never fighting more than one front where possible).
So in summary if you have enjoyed the Civilization series, are looking for a more technology centered strategy game then SID MEIER'S ALPHA CENTAURI is the way to go! I hope that you enjoy it as much as I have!
Happy gaming out there!
Openly, one of the best strategic games I have played. I have spent many hours playing this game and finished with almost every fraction. It has a slower pace than Civilization (in my opinion), on the other hand I consider it as a better story and very interesting environment. The possibility of making combinations of several technologies, making up own vehicles and trying to terraform the planet surface...so many exciting memories from the grammar school times.
The only disturbing aspect of the game was the absence of the music - at least something would be nice.
Nevertheless, this game is one of my favourites!
This has always been one of my favorite strategy games of all time! It plays like any other Sid Meier game, but it is much better. The different faction leaders have different personalities, and unlike what often happens in the Civ games, the ones in Alpha Centauri actually behave in a manner that makes sense for their faction!
The political options are expansive, you can trade technologies with other factions, make lasting pacts, and participate in UN votes such as to limit pollution (to stop rising seas in the late game), and ban nuclear weapons. You also have extensive spy options. Spies in this game are units that can be moved around the board and killed if they are caught. If you get one to an enemy city they have a list of options. You can steal a tech, steal resources, poison food stores to lower population of city, sabotage buildings, etc.
After playing this game you will definitely understand that the only real improvement Civ 5 made was combat, everything else was watered down. This is to me the flagship of all strategy games.
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