Posted on: March 12, 2020

TheSymphony
Games: 796 Reviews: 121
Great ending to the Series!
So, I own the Treasure Trove edition of Shovel Knight. Played through the first 3 campaigns and loved every second of them. Waited for King of Cards for what seemed like ages... And then it came. I can honestly say that, though I am super impressed and love the game to death, there's just a few things that brought my enjoyment level down. However, they did a lot of things better in this game than in the first three. I'll start with that then talk about the bad: Pros- -It's more of the Shovel Knight world I love! They did a fantastic job at tying up lose ends and connecting random dots. (Won't spoil it here, but there's even a back story for the "running kid" from the original Shovel Knight campaign!) The way they connected all these little unimportant strands of the Shovel Knight rope makes the whole world feel that much more complete. -Atmosphere and music is perfect. -The move set for King Knight is amazing. A little difficult at times, but eventually it flows and fits his Character to a T. Now the Cons- -The story is much longer than the first 3 campaigns. To many this might be a good thing, but too much of a good thing can sometimes get tedious. I feel like the length actually takes away from the enjoyment a bit. -The card game, which I originally was super excited about, starts off great. The mechanics are simple enough and the depth and number of cards out there is astounding. However, by the end of the game, they went far beyond simply increasing the difficulty of the card game. The card game feels completely different and loses it's innocent fun. The boards are random, there area specific cards that thrive on certain board layouts and there's no way of planning ahead. It's rough. However, those are my only two beefs: the length, and the decomposition of the card game as you progress. Everything else about this game is golden, just like King Knight's glorious armor.
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