Lo Wang. The very name strikes fear in fortune cookie-eating Mafia men and small children everywhere. He is the reason most ninja wannabees have sold off their combat sandals to the local pawn shop. Lo Wang is Shadow Warrior. #1 Assassin. #1 Yakuza abuser. #1 Freak fragger. #1 Mutant mutilator. #1 R...
Lo Wang. The very name strikes fear in fortune cookie-eating Mafia men and small children everywhere. He is the reason most ninja wannabees have sold off their combat sandals to the local pawn shop. Lo Wang is Shadow Warrior. #1 Assassin. #1 Yakuza abuser. #1 Freak fragger. #1 Mutant mutilator. #1 Reason to be scared of the dark. Enter the Land of the Rising Sun and spread ninja charisma like napalm for there are undead sumos to be uzied, samurai to be shurikened, and bulldozers to be boarded. Don’t forget to goose the geishas and make sure your dinghy isn’t hanging out...
From the creators of Duke Nukem 3D, comes the ever-explosive, forever controversial Shadow Warrior, a first-person shooter that takes the Build engine to its extreme limits. Offering a destructible environment with a bevy of weapons--ranging from razor-sharp katanas, 4-barrel shotguns, and even your own fists--Shadow Warrior is sure to satisfy the hunger for some Lo Wang and not leave you hungry an hour later.
Shadow Warrior Complete includes the original Shadow Warrior and two expansions: Wanton Destruction and Twin Dragon.
Drivable vehicles smash through walls, crush enemies, and give you new explosive firepower!
Use a powerful arsenal of weapons, including throwing stars, uzis, and 4-barrel shotguns to take on the most outrageous collection of enemies ever created.
Hand to Face combat mode lets you kick butt and slice 'n' dice in true ninja fashion.
Goodies
manual
soundtrack (MP3)
soundtrack (FLAC)
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Can't even see keybindings within the game. Is it really that hard to 'refresh' an old game and make it usable? How are there so many positive reviews, do you people really use arrow keys in FPS games, while changing guns with your number keys? It makes no sense.
Like most of us here I'm nostalgic about retro game experiences. I really liked the Build Engine and how things looked and felt with it, I remember how truly impressed I was that you could break objects and glass. But this sense of nostalgia is the only reason to play this game.
It's a really icky game with basically every racist Asian stereotype they could think of. It's a boring, tedious, gross experience that made me feel like crap for playing. Can't recommend this to anyone.
I'm not here to advocate Steam in any way. In fact, I hate Steam, but that's irrelevant. What matters is that this game is FREE there. Free forever.
I wish someone had told me, because I've essentially been ripped off.
Shadow Warrior is the game that comes closest to Duke Nukem in style, gameplay, and level design. It has its own bag of tricks, including sword combat, controllable Build engine vehicles, and a mini nuclear rocket launcher that clears entire rooms.
Unfortunately, it's also packed with nearly every Asian stereotype you've ever encountered, from coolie hats, fortune cookies, and naked anime girls to the severely broken English of the hero and his double entendre name. Like Duke Nukem, the goal was to push the boundaries of taste as far as they could to make an explosive pop culture experience. They pushed too far with Lo Wang. Duke Nukem was crude, but he fit the action hero template of 80's and 90's pop culture. Lo Wang is almost a throwback to the racist cartoons of World War 2, a character that exists to mock himself.
The game is huge, there's plenty of Build engine mayhem, and the level design is first rate for a game from the Doom era. It would be easier to recommend if it wasn't so reliant on racial stereotypes for its humor.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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