Shadow Warrior tells the offbeat tale of Zilla Enterprise’s corporate shogun Lo Wang as he is ordered to acquire a legendary blade of limitless power by his deceitful employer. Betrayed and left for dead, Lo Wang learns of the blade’s connection to ancient gods from another realm preparing to push o...
Shadow Warrior tells the offbeat tale of Zilla Enterprise’s corporate shogun Lo Wang as he is ordered to acquire a legendary blade of limitless power by his deceitful employer. Betrayed and left for dead, Lo Wang learns of the blade’s connection to ancient gods from another realm preparing to push our world to the brink of destruction. Now the reluctant hero must become legend through a masterful combination of gun, blade, magic and wit to uncover the truth behind the demonic invasion and banish evil back into the darkness.
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm in an exhilarating and visually stunning transformation of the classic first-person shooter.
Includes the GOG.com exclusive classic Shadow Warrior katana!
Excellent mini-game – After the battle's over, why not clean up the mess you made in Viscera Cleanup Detail: Shadow Warrior? Included with your purchase FREE.
Elegant Swordplay – Unsheathe your legendary katana to slice enemies apart with precisely targeted swings or unleash fluid combos and special attacks to cut down hordes of enemies with one swift pass through the enraged hordes.
Upgradeable Arsenal – Utilize every gun in your formidable armory – from stylish revolvers and quad barrel shotguns to explosive-tipped crossbow bolts and laser-guided rocket launchers. Each weapon offers several unique upgrades to increase power, speed, and add devastating alternative firing options.
Mystical Powers – Call upon mystical powers to protect yourself and paralyze your enemies or use their own severed heads and still-beating hearts to bring them to their knees.
Classic game play, silly dad jokes.
My son saw me playing this and promptly sparked up my other pc to play Shadow Warrior 2.
It got him off his ps4 for the next 8 hours.
I don't have Nostalgia for the original so this will be unbiased. I definitely do think that it makes sense to make more entries in this series and I could imagine one or more of its sequels which I haven't played yet nail it. Overall it is too easy. You can basically sleepwalk through it. This is probably one of those cases where the developers so badly wanted players to experience all the content that they didn't want to risk dissuading any through excessive challenge and they went too far in the other direction. It is definitely fun using the sword which it also was in the original but here you can even chop off limbs if you cut off the dominant hand the enemy will be less effective against you but will continue attacking you similar to House of the Dead and in general very zombie-like. The various abilities and powers are pretty cool though it is too easy to get all of them unlike something like Deus Ex 1 for example. As you unlock them the idea is that this will keep you engaged but really in just minutes of playing you'll have experienced everything this really has to offer. It would be great if you could get Lo Wang and/or Hoji to stop with the snark at least briefly or honestly maybe just shut up entirely. The plot is quite thin but I did appreciate the backstory and universe. And I'm really glad that they went the soft reboot path and didn't try to make a direct sequel to the original, since if we're being honest the plot of that one wasn't amazing it didn't create as interesting a world as this does. The weapons sound significantly more memorable than they are once you start using them. Also, the levels are too open leading to a lot of frustrating backtracking. You don't get to do that much cool stuff other than combat puzzles tend to boil down to key hunts and flipping levers and such. At least the door you're headed towards does glow nicely so when that's all you got to do you can tell where to go.
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