Posted on: March 9, 2019

hmcpretender
Verified ownerGames: Reviews: 48
An Exercise in Frustration
I'll start with the bad: the controls of this game are made by a sadist for the sole purpose to torture the player. They are clearly unsuitable for realtime action, yet timing becomes somewhat critical in later missions. You'll quickload a gazillion times, mostly due to input errors. Some examples: You get spotted, because your characters stop moving after issuing a movement order to a spot that is obscured by some unpassable terrain in the foreground (the game maliciously assumes you wanted to go there instead). Or your character gets spotted because he randomly leaves crounching stance after performing an action for no apparent reason. Or you get spotted by a guard from downtown, that wasn't even visible in your camera angle. Or the game didn't register you switching the active character tricking you in issuing orders for the wrong guy. Sometimes it's just the poor routefinding that turns your carefully orchestrated multi man ambush into an akward scene of ninja slapstick. Well, if you're stoic enough to make it trough, you'll get rewarded with a surprisingly good narrative mainly carried by outright amazing voice actors. The game even encourages you to play the missions a second time for achivements and speed runs but you have to be really masochistic to do so.
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