Posted on: October 22, 2020

MischiefMaker
Verified ownerGames: 818 Reviews: 66
More like Monolith meets Noitu Love 2
SourgeBringer is a 2D ninja-platformer spectacle roguelite that's about shooting, dash attacking, and comboing your way through a maze of monster-infested arena rooms. The premise is it's the future and a transdimensional tower/gun/ship has poked into our reality and for ages has methodically nuked city after city until the remnants of humanity are reduced to techno barbarianism. You play a woman with a sword, a gunbot, and enormous hair who's the strongest of her tribe and has been sent into the tower to seek the entities who control it and put an end to the destruction. You aim with the mouse and move with WASD. Your character can double jump, wall-run endlessly, shoot at the crosshairs, dash-slash at the crosshairs, and will remain airborne so long as she's swinging her sword with the LMB, or doing a guard-breaking/stunning/enemy throwing/bullet deflecting heavy attack. The game has an unlockable combo/style meter and like the Devil May Cry games, the higher your style, the more money (blood) you get from kills. Combat in this game is FAST! And it's worth noting that in the accessibility options, you can toggle autofire on for melee attacks and save your mouse finger. The graphics have an 8-bit NES quality, but the music switches between chiptune ambient when exploring, and dunting electric guitars during combat. Spritework is pixelated and cartoony, but you have the option to change from pixelated font to high-def. My one complaint is the game has a lot of unlockables, many of which are core gameplay concepts (like the combo meter or reflecting bullets) and you're gonna have to do a lot of grinding to get the full gameplay experience. This may be a positive for some players. Fast and furious ninja gameplay in bite-sized roguelite servings, I heartily recommend!
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