Posted on: June 15, 2025

msico
Games: 463 Reviews: 9
Funny sometimes, but needs better UI
The jokes are better than Leisure Suit Larry (who gets a call-out), but "better" is relative, and a lot of the dialogue is "Max hasn't said something in a while so here's a quip!" There are a few good lines, and it's fun trying to figure out how many characters Bill Farmer is voicing, but it's a tough ask for that to carry what is otherwise an obtuse and illogical puzzle adventure game with 40-ish items you have to figure out how to use. The 1993 interface doesn't help at all with "how was I supposed to know I could even touch that" levels of pixel hunting, or characters' hitboxes almost entirely overlapping things you must use, so you keep interacting with the wrong thing. Or, scenes that straight up hide that you can walk to one of the edges and there's extremely important things over there you couldn't see, which nothing in the scene mentions. I appreciate that LucasArts' design relied on never killing or softlocking the players, but they miss that frequently saving and trying things that might kill you, was also a form of player feedback, and in some cases definitely a better one than just not knowing if you can pick up that champagne bottle (you can) or that there's an elevator to another area behind the wall (there is) or that you need a lightbulb from a closet offscreen (you do). The plot itself seems to forget that it was important, and you fully resolve the case you started out with midway through the game, but just sort of ... keep going anyway, because there's more puzzles and jokes, but you don't have any further imperative or motive to do this other than "maybe there'll be more funny lines somewhere". GOG's release comes with the hint book, which is enough to get you through without spoiling things, but, Jesus Christ
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