Posted on: November 1, 2024

Dawwwg
Verified ownerGames: Reviews: 9
Timeless fun and accessible classic
20 years ago I'd given it a 4 out 5, but given how well the game still holds up today, it's a 5 out 5. It is fun and reminds me of Broken Sword, but with cell-shaded 3D character models and a screen resolution that still holds up today. The story is a bit less serious and the pacing is pretty on point until the end. Another big plus is the voice-acting, it really helps with the immersion. Gameplay mechanics and the UI interactions are straight forward, you either look at something, pick it up or move towards it. Inventory access for combining and using items is also straight forward; no unnecessary clicks or alike. And for screen transitions, you can mostly doubleclick waypoints to skip walking animations; although there are a few 'missed opportunities'. There also isn't too much pixel-hunting with a few exceptions. Combining items and the puzzle-solving is also usually not too far-fetched, although at some point you probably do need a guide for a few tricks as there is no hint system. Fun-wise, after the strong intro, the first hospital level is kinda boring, but it gets better afterwards. New locations are not as extensive as the might look at the first sight. That's a good thing imho. Nor is there much repetition or dragging out the puzzles. That is kind of its charm, the chapters move on decently quickly and the story-telling in between is pretty engaging, it keeps you wanting to move the plot forwards. Concerning the downsides; technically: on Windows 11 the startup developer-logo screen flickers, but afterwards the game runs flawlessly, supports ALT+TAB and zero crashes. On exit, it does keep the screen in the lower resolution, but that's not uncommon for older games on newer Windows. Gameplay-wise, the very last chapter seems to have a few shortcuts near the very end of the story, like they ran out of time. But it is very minor. Luckily they didn't skip on the end-demo.
Is this helpful to you?