Posted on: March 14, 2025

Khnopff43
Verified ownerGames: 73 Reviews: 1
Dice is not Strategy.
This game portrays itself as a strategy/management game, but if you can lose a Stage 3, 5 slot case based on the fact you rolled a 3 on your last die; that is neither strategy nor management. Furthermore, agents cost $100+ but cases, especially early ones, only give $50-$80, meaning you don't even make enough on a single case to recruit an agent you may need to waste all their energy points on to get enough good dice rolls to win ONE case. Everything is a money sink on top of those random dice roll, where most cases can be lost on the last roll, no matter how successful the previous rolls were. And the ones where you need a combined score to succeed, you'd need the equivalent of 3 sixes, and a 2 to stand a chance. When there are more ways to fail than succeed, it stops being a game and quickly becomes an annoyance. A interesting concept completely undone by abysmally poor planning and supremely questionable game design. I'm not sorry I bought the game to try it, I'm sorry I tried playing it long after I realized I was never going to beat it. I play games to have fun, to achieve a measure of success....which I did only when I stopped playing and uninstalled the game. If you like games where you lose on purpose, but still feel compelled to play, go for it. Wait for a sale, buy it for $2, and you'll have the fun equivalent of a Carmel Mocha Espresso, for about the same length. And if it takes you longer to figure out why you shouldn't have played it....at least you'll be comforted by the fact you only wasted $2 on it.
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