Posted on: April 17, 2020

PAL2015
Verified ownerGames: 283 Reviews: 39
Controls are your worst enemy (UI too)
Good idea, bad implementation. Transitions from between real-time and turn-based sometimes are... surprising (not in a good way). Using hook - hard, use the force, Luke. Jump targeting is not that easy too: using vertical mouse movement while targeting horizontally... well, it's definitely innovative plus you unable to target where your cursor located. Checkpoints they are silent and surprising too (at last level especially). Necessity to use both keyboard and mouse during combat in way precise but obscure don't add a joy. I've managed to collect all skill scores and sometimes you need not to rush into battle, some times you need to find the right spot. After game I've got that filling that there is indeed only one right path to play each level. But I don't regret money spent. At least three days to fill.
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