Posted on: January 3, 2020

mattador101
Verified ownerGames: 10 Reviews: 3
Absolute classic
When RCT came out in '99 I was 13. I wasn't much of a PC gamer (was into the Civilization series) but after reading about RCT it sounded awesome and right up my alley. I was into building and managing pixels so I figured I'd give it a try...once I got the money from my parents of course :). I figured if I was able to conquer the world in Civ I was able to build sweet parks in RCT. Now I don't remember too much specifics from back in the day, but I know I instantly became addicted to the original. One of my favorite things to do was to build cool entrances that typically involved water, statues, bridges, trees, and gardens. It wasn't necessary but that was my thing. When I found out about GOG nearly two years ago the first game I looked up was RCT. Not only was it available but it was the Deluxe version. The original AND the two expansions. Sold! So here we are, a 30-something year-old playing RCT. Yea I ain't embarrassed to admit it. I might not play it as much as a 13-year old, but the game still lives up to the hype and is a classic. When I first got back into playing I would flip between the original and expansions. At first I was not into creating my own coasters but slowly gained an interest. It can be time consuming but I've become a big fan. I took a break from the game and just recently got back into the swing of things. The interface and functionality of the game has always been very simple. Working underground can be difficult at times and is something I personally don't bother with, despite it being helpful when crammed into small spaces. The Power Launch and Reverse Incline coasters are a staple to just about every park I build. There is nearly an endless of options you have to influence. Pricing, marketing, construction, employee tasks, landscaping, it's all fascinating. I really enjoy being hands on in all that good stuff. Sometimes, however, the length of your goal hinders that. Still, though, it's a gem of a game.
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