Following RoboCop's decisive victory over Detroit's gangs, a new chapter unfolds in this standalone extension set after the events of RoboCop: Rogue City.
The New Guy in Town has been defeated, but the streets are still riddled with crime. A spark of hope comes from OCP...
Following RoboCop's decisive victory over Detroit's gangs, a new chapter unfolds in this standalone extension set after the events of RoboCop: Rogue City.
The New Guy in Town has been defeated, but the streets are still riddled with crime. A spark of hope comes from OCP’s latest project: OmniTower – a massive housing complex designed specifically to provide for the needs of the residents of Old Detroit.
But when a group of highly trained mercenaries armed with cutting-edge weapons takes control of the building and turns it into their deadly fortress, RoboCop must take action to put a stop to their plans and uphold the law.
Prepare to take on a new breed of enemies: OmniTower is packed with high-tech threats.
From flying drones to exploding bots and anti-personnel turrets, every floor is riddled with deadly traps, and heavily armed elite troops. Expect to face minigun-toting armoured squads, special forces equipped with jet packs or even katana-wielding foes who look more machine than man.
When it’s too late to shout ""freeze"", you can rely on RoboCop’s arsenal to cool down enemies' ambitions. Choose from a wide range of powerful weapons to serve Justice, including the iconic Auto-9 or the all-new Cryo Cannon.
Unleash RoboCop's unmatched strength to deliver devastating finishing moves – whether smashing an opponent’s skull against a concrete wall or into the nearest drinks vending machine.
Experience unique missions with familiar faces which reveal more of the storyline of Unfinished Business.
Before becoming RoboCop, he was plain old police officer Alex Murphy, brave and resolute, but all too vulnerable on the beat in Old Detroit. Discover a different side of the legendary law enforcer, voiced by Peter Weller.
Step into the big boots of ED-209 and make the mercs know the efficiency of the iconic urban pacifier in action. This time, criminals won’t have 20 seconds to comply.
if you like the base game or robocop, this is great, the one issue is that its rather janky in places.
Well, that and the ending is a bit weak, but that might just be me.
The game is good, maybe not as good as the first one, but pretty close. The worst part is that it crashed at least once in almost every mission, and I found a corner in Urban Pacification with some flying bad guys where you can fall to the floor below but get trapped in a small space, needing to reload checkpoint to get out. I still need to finish the last couple missions.
A little buggy mainly due to crashes but still a very good game. I would expect these bugs to be fited in the near future.
Note bugs are NOTHING compared to Cyberpunk.
I loved Rogue City and as soon as I finished it I bought this one, it's clearly more like an expansion to RC, and robably some greedy suit at Nacon was huingry for more money and decided to sell it as an standalone game, but that's neithere here or now.
The game is great, a few changes iover the base game, the psychology skill is gone, whcih doesn't detract from the experience, you'll still have dialogue options and will be able to roleplay as Robo.
You start with some PBCs for teh auto 9 and the first perk in the skills unlocked. That will save you some points and give you access to teh basic skills, and at first you are gonna need them because the game starts throwing armored enemies at you from the start.
But the difficulty doesn't stay high for long, after certain point on the story you get access to the 7.2 PBC and it's outright broken, you'll be chewing through enemies like they are made out of paper, making the final stretch of the game more like an sepctacle, a beautiful show of particles and gore.
The new weapon is also a highlight, it feels great to use and will never disappoint dispatching groups of enemies.
The story is interesting, but the main villain is so machiavelan that I wonder if he actually was in the middle of a manic episode because his actions are so outrageously he might as well be an art school reject.
In the technical side of things it was a hit and miss, hit because I was using the exact same settings as in RC , but I didn't get the weird ghosting from moving objects I had before (no, I am not using farme generation), and miss because I kept having microstutters in some places (probably some sort of loading delay idk) that did not happen in the first game.
I also got stuck on teh scenary once and one enemy with a minigun bugged on me and I couldn't hurt him even tho he kept pestering me with the minigun, both events required a checkpoint load, so there was no harm done.
I recommend it, specially if you liked Rogue City.
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