Posted on: March 23, 2022

TENSHIHIKARI
Verified ownerGames: 589 Reviews: 2
What the original Myst should have been
I am writing this review as if I'm writing it back in 1997, on game's launch date. Review in the context of 2022 will be at the end of this essay. Released four years after the original Myst, in 1997, it really showed the immense leaps the gaming technology was taking. It still keeps the point-and-click core of the original, but the graphic are improved tenfold, almost resembling real life. The transit videos and animations suffer from lower resolution, but keep in mind that this game was a killer app back in the day, released on 5 CDs, so they had to make some compromises. This is the first game of the series that had real "bad" ends, of which there are a few, adding to the realism of one's choices. You really feel the pressure of the decisions you have to take, some of them with "fatal" consequences. The story really engulfs you, making you gradually discover what a monster the main antagonist is, basically the judge, jury and executioner of his islands. And he can hurt you too, you can feel it, you always look behind, when walking around. There are some really cruel things he does, but that's to be discovered by playing the game. Now, let's talk in a 2022 perspective: graphics are a bit outdated, but still hold well, if you think about this game as a slow-pace adventure/discover/puzzle game. The resolution of the in game videos is low, a pity given that they are amazing, as ideas. For modern gamers, the point-and-click controls may be frustrating, but there is a "zip" setting, allowing you to move faster through already visited places. Conclusion: this game is all about story and character discovery. If you really like mystic stories with a sense of awe and danger, set up in idyllic places and with hard but logic puzzles to solve, this is the game for you. If not, you can always try Syberia 1 and 2. And remember: The ending has not yet been written.
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