Posted on: August 4, 2025

RobotNinja11
Games: 2 Reviews: 1
I love the game
The game is funny and sophisticated
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Game length provided by HowLongToBeat
Posted on: August 4, 2025

RobotNinja11
Games: 2 Reviews: 1
I love the game
The game is funny and sophisticated
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Posted on: September 8, 2025

ibLeo
Verified ownerGames: 119 Reviews: 5
Basically exactly as you remember it
If you loved the previous Monkey Island games you'll love this. If you hated them, you might still like this, as it now has an Easy Mode to help you with the harder puzzles, plus a hint system. This game doesn't really push the envelope much beyond the previous entries, so it doesn't get five stars, but aside from that it's a great game.
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Posted on: November 30, 2022

alwbsok
Games: 559 Reviews: 23
Rides on nostalgia, but still solid
If you haven't played the other Monkey Island games, then stop. The bad news is, this game isn't for you. The good news is, you get to play some classic adventure games. Yes, even the much-maligned fourth game is worth playing (though the controls sometimes make it painful to do so). The game is peppered with mini spoilers, including the game launching from Monkey Island 2's famous (or perhaps infamous) ending. Plus, many of the background gags that make Monkey Island games so rich rely on prior knowledge. How does Return compare to the other Monkey Islands? Well, its puzzle chains are generally shorter and less twisty than the revered Monkey Island 2. This isn't necessarily a good or a bad thing; it just means the game is easier and a bit shorter than MI2. You still get the old flashes of the mad genius "puzzle logic", where you eschew sensible tools and methods for ridiculous substitutions based on whatever is lying about. The puzzles aren't unfair though. All of them are obvious with a little lateral thinking. Primarily, the game is always funny and entertaining. It's not hard enough to be taxing or frustrating, nor is it easy enough that you get bored. Gilbert and Grossman have not lost their zany humour. I laughed out loud on multiple occasions. There are a couple of sources of controversy worth mentioning: the art style, and the ending. The former is mostly a storm in a teacup; the art style is fine (though I found the animation style did bother me from time to time). The ending is less easy to excuse. I see it as an attempt to do something similar as in MI2. Like in MI2, there's a mysterious maguffin that Guybrush is fixated on, since the beginning of the game, and there's really no one object or experience that could adequately meet Guybrush's (or the audience's) expectations. Unlike MI2's ending, Return's ending lacks nuance, and rather than a kind of existential headf***, we more get a limp shrug. Anyway, it's about the journey, not the destination!
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Posted on: December 18, 2022

xercus
Games: 695 Reviews: 20
Utterly cool through nostalgia glasses
There is a thing, being able to revisit old places like the governor castle and all the other things you can do that does not adhere to the story overall. Then there is that been there done that and were here with those nostalgia glasses. I'm not sure if this game will gain new fans, but what the heck, it spells nostalgia glasses all over the place apart from the prolog... The game is finished and I already long for someone to pick up the glove to continue the story...
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Posted on: December 30, 2022

JonPringus
Verified ownerGames: 340 Reviews: 4
Fun, Satisfying, and Beautiful
This game does just about everything right. Amazing presentation. Meaningful artstyle. Sweet music. Superb puzzles. Great story all the way through. The ending is beautiful and made me cry. This is a must play for all LucasArts fans. Sometimes the way the tweening animation works looks a little weird and pulled me out of the experience. But overall, it looks great, and anyone should be able to embrace it as they play. The voice acting is also amazing and really adds to the game. There's some voice direction that's hokey and kinda ruins the joke, but maybe that is the joke? It's also a writing issue I suppose with some lines not working well when voice acted, but maybe that is also the joke, but it's nowhere near as bad as some lines in MI1+2 SE that were ruined by voice acting. Speaking of writing. It's so good. I played with the writer's cut on, and the lines that I think where the writer's cut were so funny. Choose whatever mode you want tho. The humor is in the top two of the series for me, it's very much in-line with the rest of the series, and it all works great with the story. You may also notice how much writing and voice acting is. So many different lines for so many different things. So many optional things to do too. This really does feel like the most feature complete Monkey Island ever. The game offers a context sensitive in-game hint book. I am not sure how I feel about it. Maybe it is better that looking up an online guide. Certainly better than buying a guidebook. I used it 3 times on hardmode and I looked up a guide for one more problem. Each time I felt it was the game's fault. This is very much the exception. The puzzles are not straightfoward, but easily do-able. The game provides what you need to figure it out, but doesn't hold your hand at all. Think more DOTT than MI2 in puzzle direction. With that ending, I am fine with this being the last Monkey Island game ever. Perfect way to end the franchise. Thank you to all who brought this together
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