Originally released in 2001, Return to Castle Wolfenstein is an action/horror first-person shooter, and reboot of the Wolfenstein series. Powered by the Quake III Arena engine, it features a single-player campaign and team-based online multiplayer.
Story
World War II rages and nations fall. Himm...
Originally released in 2001, Return to Castle Wolfenstein is an action/horror first-person shooter, and reboot of the Wolfenstein series. Powered by the Quake III Arena engine, it features a single-player campaign and team-based online multiplayer.
Story
World War II rages and nations fall. Himmler’s German SS Paranormal Division has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. As US Army Ranger William “B.J.” Blazkowicz, you're on a solo mission to pierce the black heart of the Third Reich and stop Himmler...or die trying.
Features:
Experience a blend of action and horror in the single-player campaign
Wield a combination of classic WW2 and fictional, sci-fi-inspired weapons.
Fight against Nazis, the undead, and experimental mutant soldiers
Compete as Axis or Allies online, objective-focused and team-based multiplayer
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I remember playing this game on the Playstation 2 so many years ago and I believed this was the same version here on GOG. I guess the PS2 one was some sort of special edition because this PC version in an inferior product.
Worse graphics and the entire Eqypt section at the start of the game is missing.
Still the same in the gameplay department but I am glad I got this on discount
This game was groundbreaking in it's time. And it's also a quite long game, which is a testament how much effort was put into games back in the day with all the different locations and big maps.
The thing that I didn't like even back in the day, was that you fight more monsters than Nazis, and there isn't much diversity in the human enemies or in their animations. And that's four years after Turok or Goldeneye (N64) showed how it's done.
There isn't also much tactics involved in the firefights. You can peek around corners, but not shoot. Crouching is the only skill in your tactical toolbox.
There are also a surprising amount of levels which require stealth, and the rules are never really clear if an enemy is able to spot you from a mile away and when they aren't. It's especially frustrating at a certain mission at a prison camp where the mission is immediately over after you get spotted. And sometimes the alarm goes off regardless if you have spent several minutes in a building with no enemies in sight.
There are also bugs where I had to jump and then immediately crouch to enter a certain building.or opening, and it just wouldn't let me enter, I had to restart the whole mission to pass certain obstacles because of those bugs.
Overall, this is only for nostalgic players who played this game back in 2001, but for new players there's nothing to see here.
Didn't finished this game 20 years ago, and now I remember why I hate it. NPCs are bullet sponge with god mode. In churche mission oponents never ever miss a shot. However, game has nice level design, but not worth the mental health.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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