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Red Faction Guerrilla Re-Mars-tered

in library

4/5

( 67 Reviews )

4

67 Reviews

English & 11 more
Offer ends on: 11/05/2025 09:59 EET
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19.993.99
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Red Faction Guerrilla Re-Mars-tered
Description
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-de...
Critics reviews
35 %
Recommend
IGN
8/10
Slant Magazine
4/5 stars
TheSixthAxis
8/10
User reviews

4/5

( 67 Reviews )

4

67 Reviews

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Product details
2018, Volition, KAIKO, ESRB Rating: Mature 17+...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel or AMD Dual Core CPU 2.5 GHz, 4 GB RAM, DirectX 10 Feature Level...
DLCs
Red Faction Guerrilla Soundtrack
Time to beat
11 hMain
18 h Main + Sides
43 h Completionist
15 h All Styles
Description
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.

Key Features


Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars.

Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.

Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.

Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.

Multiplayer Combat - There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer combat modes.

Re-Mars-tered Features

  • Fully reworked graphics – Heavily reworked textures and graphic features adding for example specular maps.
  • Improved shadow rendering
  • Improved Lighting
  • Shader & Postprocessing rework
  • Native 4k support for the finest up to date Mars destruction experience ever

© 2018 THQ Nordic AB, Sweden. Developed by KAIKO. Originally Developed by Volition, Inc. Red Faction, THQ, Geo-Mod and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
11 hMain
18 h Main + Sides
43 h Completionist
15 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2018-07-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
29.8 GB
Rating:
ESRB Rating: Mature 17+ (Violence, Blood, Strong Language)

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User reviews

Posted on: July 2, 2025

derpein86_7013

Games: 61 Reviews: 5

F*** off!!!

Save File corrupted! Can't delete it! I can not save my progress any more! FU!!!


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Posted on: July 4, 2018

randomuser.833

Games: Reviews: 7

Open world with sour taste

Because it is a HD-Remasterd I will write about the original game. Be aware, some things might have been fixed (savepoints). You will find a typical open world game. Story is nothing to speak about and mostly absent and you need to do generic missions to unlock the storyprogress. Some of those are fun, some of them are just bad. And mostly they don't make any sense. How hard a (story) mission is and how many savepoints you will find is random at best. And somtimes failing a mission is like in GTA3. Start over from the beginning, including driving 10min to the starting point. Controls are - made for the consoles. You can carry 4 weapons but with plenty of ammo (no realism argument for only 4 weapons) and driving a vehicle can become anoying, because how your car reacts to control inputs depends on where the turret points at and not how your vehicle is driving right now. AI isn't that good but you will meet them in big numbers. Now, the destruction. Yes, you can lay waste to all struktures on that planet and sometimes you have to do for progressing in the game. The physics does behave strange while doing so. All the buildings do seem to be very light wight and very resilent. You can hammer through all walls of a building just missing 3 small pieces and it won't fall. If you think that system will give you any tactical options - beside opening another door - no. Destruction is the game for destruction. Thats all. Yes, it can look intresting, if you make something big going boom. But it becomes sour. And it is not the old geomod anymore, where you were able to "geomod" aka digging to the ground. The surface of the world won't get a single scratch, regardless what you do. All in all you will do generic missions and destroy buildings in various sectors (starting at 0 again all the time) to unlock storymission progress and never doing more than needed If you are looking for a game for using a hammer against buildings, here you go. If you want more - move along.


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Posted on: August 28, 2020

kevinkiwikiwi

Verified owner

Games: 3 Reviews: 1

Inplayable

I'm sorry, but i cant recommend this game. Almost all aspects of it makes ita great game, but the allie AI makes it inplayable. Enemies are a bit too easy, but i fail almost all missions cause an allie gets killed. It's way too frustrating, i don't buy videogames to twist my brain, figuring out how to dodge the bugs, i buy games to have fun. Totally not worth it, i'm even thinking about getting a refund :(


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Posted on: August 12, 2022

ThunderCatDilo

Verified owner

Games: 342 Reviews: 21

interesting concept, horrid execution

look before I start completey destroying this game, know that I had a basic idea of what I was getting. namely a generic open world but good destruction physics right? here is a list of things I absolutely detest about this game in no particular order: - jetpack: you can only use one ability. why can't I sprint and fly at the same time? - fast travel is locked behind an upgrade later in the game.... - enemies are bullet sponges - enemies just spawn out of nowhere and swarm you. think cyberpunk police but worse. - all the cool vehicles and weapons are locked behind walls of monotonous grind. - the control system is cool but getting control down is honestly insanely mindnumbing. - sidequests consists of you doing menial tasks like in mmorpgs but without any benefits. - higher fps makes the game crash :0 - ugly as hell graphics despite it being reMArsTerED - completely barren landscape. - insanely boring world. - terrible AI. - way too many bugs. this is the reason why I keep playing old school games and have completely given up on 99% of modern releases because in reality the devs didn't want to make a good game. they wanted to create a filler that would justify the 60€ tag for investors.


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Posted on: July 6, 2018

Plasmablaster

Verified owner

Games: 343 Reviews: 9

Too console-ish

This game has been carefully made and its high production values are obvious. Good graphics, flowing animation, impressive physics engine. Yet I didn't like it. The reason is that its philosophy is an console-oriented 3rd person shoot-em-up with some strategy and scarce RPG elements. The elements that point towards this are manifold: - The graphics have high saturation. Colours are almost too "vibrant" as if trying to constantly remind the player that they are on Mars. - Distances between various locations and the "safehouse" are ridiculously small. In the first location, the player's safehouse and some of the targets would be something like 500m in real-life distance. I mean the "baddies" are supposedly patrolling and searching for you and you have a base of operations without any concealment right there. Not very immersive or realistic. - You are expected to bring down various enemy structures. And in this game a sledgehammer is adequate to bring down multi-storey towers within seconds. Everything is destructibe, yes, bravo but this is ridiculous. - Firefights although carefully thought-out suffer from an unmistakable arcade-ism. 3rd person does have an inherent arcade-ism by itself of course but this game takes it to the next level. Forget about 1st person shooter style - here the pace is x2 and you are expected to kill hordes of oncoming enemies by jumping around cover spots or assaulting them directly, spraying bullets everywhere all along. - Strategy is there but feels superficial. I've put about 4 hours in the game and I don't intend to put any more. It's simply too much console-ish for me.


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