Posted on: December 16, 2024

Cloud9905
Verified ownerGames: 120 Reviews: 2
very fun game to play
quite a fun classic, definitely worth buying, especially if your a rayman fan
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Compatibility notice: Rayman 2: The Great Escape does not support Nvidia 7XX series of cards and requires version 310.70 or older drivers.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Compatibility notice: Rayman 2: The Great Escape does not support Nvidia 7XX series of cards and requires version 310.70 or older drivers.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Game length provided by HowLongToBeat
Posted on: December 16, 2024
Cloud9905
Verified ownerGames: 120 Reviews: 2
very fun game to play
quite a fun classic, definitely worth buying, especially if your a rayman fan
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Posted on: December 26, 2024
Bnava23
Verified ownerGames: 105 Reviews: 1
Really good game
Fun platformer, just wish it had better controller support, it's kina hard to play on a keyboard
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Posted on: December 26, 2024
matewis360
Verified ownerGames: 3 Reviews: 1
Absolute Classic!
One the best games I played growing up! Would recommend to everyone that enjoys a fun adventure platformer.
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Posted on: December 27, 2024
pey_33
Verified ownerGames: 182 Reviews: 3
awesome!!!
i used to play this game when i was kid and i love it.
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Posted on: December 30, 2024
lacktheknack
Verified ownerGames: 659 Reviews: 14
Unexpectedly Unique
Rayman 2 is a weird little game. It's of the 3D platform collectathon ilk that the N64 is remembered for, but it has Wild Tone Issues and a bizarrely expansive scope that it has no business having, but somehow pulls off. These aren't drawbacks. The bizarre tone, which ricochets between screwball comedy and deadly-serious apocalyptic drama, sometimes multiple times in the same minute, is not exactly high art, but personally, I thought it worked. It certainly leaves an impression. The scope is more interesting. The game feels both very big and agonizingly small. Some of the levels sprawl and sprawl, while others get you in and out in a mere couple of sections, and there's not a lot of exploration to be done. Aside from a few clever hidden rooms, a moderately curious explorer could find all the collectables in a couple of tries. And yet, the world feels enormous. The swamp goes and goes, changing elevations and taking two levels to cross. The sanctuaries of the masks feel like enormous abandoned temples of a forgotten deity. The pirate ship that floats through the sky is miles across. When Rayman and Globox plummet to the ground from the same place at different angles, they land miles and miles apart. The game takes breaks from the platforming to do ship-sailing and shell-flying that sends you spiraling through huge areas that would take fifteen minutes to cross on foot. The world is enormous. These two aspects of the game are what stuck with me and bring me back to compulsively replay it every few years. And playing it is not a chore. The platforming is a bit floaty, but satisfying, the collectables are fair and don't need ESP to find (except for that one secret lum and the two in the Fairy Glade that are only accessible from a different level, but yes), and the graphics are aging beautifully. A real treat to play, and exactly long enough to not overstay its welcome. Totally worth a playthrough.
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