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Quake II

in library

4.3/5

( 139 Reviews )

4.3

139 Reviews

English & 5 more
9.999.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Quake II
Description
Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter that introduces an entirely new science fiction narrative and setting. Now, experience the authentic, enhanced and complete version of the original.   Features   Experience the Military Sci-fi F...
User reviews

4.3/5

( 139 Reviews )

4.3

139 Reviews

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Product details
1997, id Software, Nightdive Studios, MachineGames, ESRB Rating: Mature 17+...
System requirements
Win 10 64-bit version, Intel Core i5-3570 @3.4 GHz or AMD Ryzen 3 1300X @3.5 GHz, 8GB System RAM, NV...
Time to beat
7 hMain
9.5 h Main + Sides
15 h Completionist
8.5 h All Styles
Description



Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter that introduces an entirely new science fiction narrative and setting. Now, experience the authentic, enhanced and complete version of the original.

 

Features

 

Experience the Military Sci-fi FPS, Enhanced

 

Get the Original Mission Packs: The Reckoning and Ground Zero

 

Play the All-New Expansion “Call of the Machine”

 

Get Quake II 64 for Free

 

Enjoy Online & Local Multiplayer/CO-OP

 

Play Together with Crossplay

 

Get the Original & Enhanced Versions

 

 

Experience the Original Game, Enhanced

 

Enjoy the original, authentic version of Quake II, now with up to 4K* and widescreen resolution support, enhanced models, improved enemy animations and gore, improved and restored AI behaviors, enhanced cinematics, dynamic and colored lighting, anti-aliasing, depth of field, the original, heavy rock soundtrack by Sonic Mayhem, and more.

 

Play the Intense Military Sci-fi Campaign

 

Mankind is at war with the Strogg, a hostile alien race that attacked Earth. In response, humanity launched a strike on the Strogg homeworld...it failed, but you survived. Outnumbered and outgunned, fight your way through fortified military installations and shut down the enemy's war machine. Only then will the fate of humanity be known.

 

Get Both of the Original Mission Packs

 

Quake II includes both original mission packs: “The Reckoning,” featuring 18 campaign levels and 7 deathmatch maps, and “Ground Zero,” featuring 15 campaign levels and 14 deathmatch maps.

 

Mission Pack: The Reckoning

 

In the first official expansion pack for Quake II, you are part of an elite commando force that must infiltrate a Strogg site. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.

 

Mission Pack: Ground Zero

 

In the second official expansion pack for Quake II, you, and a few marines are the lucky ones. You've made it to the surface of Stroggos in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet trapped around Stroggos, only 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades and destroy the Gravity Well.

 

Play the All-New “Call of the Machine” Expansion

 

A brand-new Quake II experience from MachineGames consisting of 28 campaign levels and one multiplayer deathmatch map. In the depths of Strogg space lies the Machine, a singularity capable of collapsing the fabric of reality. Fight across time and space to find the Strogg-Maker, destroy it, and change the destiny of man and machine.

 

Get Quake II 64 for Free

 

Enjoy all 19 campaign levels, 10 multiplayer deathmatch maps, and an additional, original soundtrack in this release of the original Quake II version for Nintendo 64.

 

Enjoy Online & Local Multiplayer and CO-OP

 

Fight the hostile Strogg through the gritty, military sci-fi campaign and expansions in 4-player online or local split-screen co-op, and compete in pure, retro-style combat with support for 16-player (online),*4-player (local split-screen), or *8-player (local split-screen) matches. Bot support for offline and online DM and TDM modes included.

 

Play Together with Crossplay

 

Play the campaign and all expansion packs cooperatively or go toe-to-toe in multiplayer matches with your friends regardless of platform! Crossplay is supported among PC (controller-enabled), Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch.

 

Get the “Original” and “Enhanced” Versions

 

Play whichever version of Quake II you prefer. Ownership of Quake II gives you access to Quake II (Original), the fully-moddable, untouched version of the game that has been available for years, and Quake II (Enhanced), the recently released version of the game with improved visuals, all-new campaign content, enhanced multiplayer support, crossplay, controller support, and more.

 

*Maximum display resolutions vary by platform.

 

*Supports 4-player local split-screen multiplayer.

 

*Supports 8-player local split-screen multiplayer on PC.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7 hMain
9.5 h Main + Sides
15 h Completionist
8.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'1997-12-09T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rating:
ESRB Rating: Mature 17+ (Violence, Blood and Gore, Language)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
русский
audio
text
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User reviews

Posted on: October 2, 2016

highleveller

Verified owner

Games: 29 Reviews: 1

Easy way to get the mission packs

I've been playing this game at least occasionally since I got it in 1998 and I consider it my all-time favorite video game, thanks in large part to all the user-made addons and levels. (And I've made a few of my own.) But I never did get the Reckoning and Ground Zero mission packs. This GOG edition was a quick and convenient way to obtain them, compared to trying to scrounge up copies on ebay or hoping to run across secondhand copies at the thrift store. The original version of the game runs fine on newer computers as far as I can tell (at least on windows 8.1), as does this version. Don't forget to go to the video menu and select "default OpenGL". Some users, however, do like the rougher look of the software mode, although transparency became completely broken with version 3.20 (and resolutions higher than around 1024x768 may crash). The GOG version includes a launcher program that simplifies starting the mission packs or the mods in the Quad Damage package. As for Quad Damage, it's a collection of user-made multiplayer mods originally freely available as downloads but which may be difficult to find now. Also included are the TRDM* and ZTNDM* map series (these appear to be part of Quad Damage) and the 64-player id Software DM maps.


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Posted on: August 18, 2018

Keighn

Verified owner

Games: 2368 Reviews: 18

Keighn

Seems to become habit that the manual isn't included. Still a great game but bring in the manual please.


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Posted on: November 26, 2019

Akalabeth

Verified owner

Games: 648 Reviews: 92

Bogstandard

Would have given this a higher review but hey, playing the Reckoning my saved games stopped loading and when I tried some Yamagi mod, those same saved games disappeared. We don't live in an age where someone should have to mess around with nonsense like this to play a game. As for the base game. No music. Music files are supposedly included, but why aren't there programs included that mounts or uses that music automatically? Why do users need to again, futz around to get stuff working? Whether its Steam, GOG, or Bethesda that's at fault, there should be a soundtrack with these games. Do the extra work, and get it done. As for the game itself. Pretty bog standard marine sci-fi shoot 'em up. Same id Software weapons that you see in most games, the guns could fit right into Doom 3. The story is completely throwaway, and while the technology in the game was probably very impressive for the time, it's also completely overshadowed by Half Life that came out a year later. The game itself, can be fun at times. But as with the first Quake, the problem is the enemies. They're just not that interesting, for the most part. A lot of cyborg soldiers which aren't that distinguishable from one another. One prime example is the flying enemies, which consist of a VTOL-suit guy, a spaceship type drone and a garbage can drone. These enemies all seem to fire the same gun. The only difference is hitpoints and target size. Why do they all exist? Compare it with Doom 2's three unique flying enemies, the Cacodemo, Lost Soul and Pain Elemental. It's night and day. You can argue maybe that the enemies in Quake 2 are more granular, but they are less iconic. I don't think the game rides the tension line very well either, maybe it was because I was playing on Normal but the game was pretty easy once you get the gear. But I don't think there are a lot of big fights and big moments, and with the exception of the railgun enemies, most enemies don't feel that dangerous. It's OKAY.


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Posted on: May 6, 2025

aukje.wildenborg

Verified owner

Games: 42 Reviews: 21

Quake 2 Enhanced

I just finished a playthrough of this remaster's main campaign and it's incredible. I played at 1440p with my 6650XT and I love how everything just works. No need to fool around with ini files or external downloads anymore, no more interface scaling problems or bad FoVs. Ofcourse the game looks better than ever, particularly the lighting pops more and the textures are higher res. I would recommend turning off the bloom lighting since it will remind you a little too much perhaps of games from the mid 00's (it's a bit tacky). Apart from that though the visuals are a huge hit and the game ran like a train on my modest video card. But above all I appreciate the gameplay changes. Some monsters are more reactive than they used to be and in later parts there are also more spawns. I was skeptical about the nerf to the railgun, but now having actually played the game I have to admit it's for the better. It does make other weapons like the rocket launcher (which seems to have a higher rate of fire now) and grenade launcher more purposeful. I would say that this careful re-balancing applies more broadly: the game is more dangerous and in terms of feel more reminiscent of Quake 1. There was even a section in the Lower Palace where I was forced to use the BFG and Invulnerability because I was simply overwhelmed. That never happened in the original. The game feels tuned sharper than it used to, I always felt like Quake 2 had a bit of a bland, complacent feel to it and this remaster alleviates some of that without adding garbage nobody asked for. Well done! I think I'll give Call of the Machine a shot now.


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Posted on: October 11, 2017

mikemihai89

Verified owner

Games: 89 Reviews: 6

Still plays well

Runs on potato PC which is why I bought this game. That way when I go on a trip and bring my terrible laptop I can still play. I suppose I like how I can go on a nostalgia trip while going on a physical trip as well, haha. I grew up on quake and early games of the 90s. This one happened to be one of the better ones of the time. It was one of the few games that showed huge potential of 3D games. It is still a very fast paced game, and I love it.


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