Posted on: August 18, 2018

Keighn
Verified ownerGames: 2368 Reviews: 18
Keighn
Seems to become habit that the manual isn't included. Still a great game but bring in the manual please.
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Developed by id Software in 1997, Quake II is a critically acclaimed first-person shooter that introduces an entirely new science fiction narrative and setting. Now, experience the authentic, enhanced and complete version of the original.
Features
Experience the Military Sci-fi FPS, Enhanced
Get the Original Mission Packs: The Reckoning and Ground Zero
Play the All-New Expansion “Call of the Machine”
Get Quake II 64 for Free
Enjoy Online & Local Multiplayer/CO-OP
Play Together with Crossplay
Get the Original & Enhanced Versions
Experience the Original Game, Enhanced
Enjoy the original, authentic version of Quake II, now with up to 4K* and widescreen resolution support, enhanced models, improved enemy animations and gore, improved and restored AI behaviors, enhanced cinematics, dynamic and colored lighting, anti-aliasing, depth of field, the original, heavy rock soundtrack by Sonic Mayhem, and more.
Play the Intense Military Sci-fi Campaign
Mankind is at war with the Strogg, a hostile alien race that attacked Earth. In response, humanity launched a strike on the Strogg homeworld...it failed, but you survived. Outnumbered and outgunned, fight your way through fortified military installations and shut down the enemy's war machine. Only then will the fate of humanity be known.
Get Both of the Original Mission Packs
Quake II includes both original mission packs: “The Reckoning,” featuring 18 campaign levels and 7 deathmatch maps, and “Ground Zero,” featuring 15 campaign levels and 14 deathmatch maps.
Mission Pack: The Reckoning
In the first official expansion pack for Quake II, you are part of an elite commando force that must infiltrate a Strogg site. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base.
Mission Pack: Ground Zero
In the second official expansion pack for Quake II, you, and a few marines are the lucky ones. You've made it to the surface of Stroggos in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet trapped around Stroggos, only 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades and destroy the Gravity Well.
Play the All-New “Call of the Machine” Expansion
A brand-new Quake II experience from MachineGames consisting of 28 campaign levels and one multiplayer deathmatch map. In the depths of Strogg space lies the Machine, a singularity capable of collapsing the fabric of reality. Fight across time and space to find the Strogg-Maker, destroy it, and change the destiny of man and machine.
Get Quake II 64 for Free
Enjoy all 19 campaign levels, 10 multiplayer deathmatch maps, and an additional, original soundtrack in this release of the original Quake II version for Nintendo 64.
Enjoy Online & Local Multiplayer and CO-OP
Fight the hostile Strogg through the gritty, military sci-fi campaign and expansions in 4-player online or local split-screen co-op, and compete in pure, retro-style combat with support for 16-player (online),*4-player (local split-screen), or *8-player (local split-screen) matches. Bot support for offline and online DM and TDM modes included.
Play Together with Crossplay
Play the campaign and all expansion packs cooperatively or go toe-to-toe in multiplayer matches with your friends regardless of platform! Crossplay is supported among PC (controller-enabled), Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch.
Get the “Original” and “Enhanced” Versions
Play whichever version of Quake II you prefer. Ownership of Quake II gives you access to Quake II (Original), the fully-moddable, untouched version of the game that has been available for years, and Quake II (Enhanced), the recently released version of the game with improved visuals, all-new campaign content, enhanced multiplayer support, crossplay, controller support, and more.
*Maximum display resolutions vary by platform.
*Supports 4-player local split-screen multiplayer.
*Supports 8-player local split-screen multiplayer on PC.
Game length provided by HowLongToBeat
Posted on: August 18, 2018

Keighn
Verified ownerGames: 2368 Reviews: 18
Keighn
Seems to become habit that the manual isn't included. Still a great game but bring in the manual please.
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Posted on: November 26, 2019

Akalabeth
Verified ownerGames: 649 Reviews: 92
Bogstandard
Would have given this a higher review but hey, playing the Reckoning my saved games stopped loading and when I tried some Yamagi mod, those same saved games disappeared. We don't live in an age where someone should have to mess around with nonsense like this to play a game. As for the base game. No music. Music files are supposedly included, but why aren't there programs included that mounts or uses that music automatically? Why do users need to again, futz around to get stuff working? Whether its Steam, GOG, or Bethesda that's at fault, there should be a soundtrack with these games. Do the extra work, and get it done. As for the game itself. Pretty bog standard marine sci-fi shoot 'em up. Same id Software weapons that you see in most games, the guns could fit right into Doom 3. The story is completely throwaway, and while the technology in the game was probably very impressive for the time, it's also completely overshadowed by Half Life that came out a year later. The game itself, can be fun at times. But as with the first Quake, the problem is the enemies. They're just not that interesting, for the most part. A lot of cyborg soldiers which aren't that distinguishable from one another. One prime example is the flying enemies, which consist of a VTOL-suit guy, a spaceship type drone and a garbage can drone. These enemies all seem to fire the same gun. The only difference is hitpoints and target size. Why do they all exist? Compare it with Doom 2's three unique flying enemies, the Cacodemo, Lost Soul and Pain Elemental. It's night and day. You can argue maybe that the enemies in Quake 2 are more granular, but they are less iconic. I don't think the game rides the tension line very well either, maybe it was because I was playing on Normal but the game was pretty easy once you get the gear. But I don't think there are a lot of big fights and big moments, and with the exception of the railgun enemies, most enemies don't feel that dangerous. It's OKAY.
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Posted on: November 22, 2023

Sok4R
Verified ownerGames: 1598 Reviews: 5
A well-made Re-Release of a classic FPS
There is not much to be said about Quake 2, it is an all-time classic among FPS. A clear development from the first game with a more fleshed out story and levels that are not abstract labyrinths, but more realistic. But they can still be tricky to navigate, the newly added compass that shows the way to the next goal is really helpful, as is the wheel for items, similar to a weapon wheel on console fps. The two official Addons The Reckoning and Ground Zero as well as a port of the Levels of Quake64 into the engine are included, which offer more, solid gameplay. The Addons add some new enemies, but most of them are just variants of already known foes. The new weapons also don't do anything groundbreaking. All are also relatively short with about 2-4 hours of gameplay (beaten on normal difficulty) The graphics seem similar, although many of the assets (like textures and models) have gotten some work, but I can only see the differences in side-by-side comparisons. They aren't many and if, they can be subtle to spot. Music and Sound stay the same. Another addition is the Archives, which include goodies like concept art or models from the game to view. Also, some early versions of the game, that were demoed at tradeshows are available to play, showcasing the rapid progress during the game’s development. Nothing that is an absolute must-have, but pretty neat. The clear highlight of this release is the new "Call of the Machine" episode. It consists of six mini episodes and a final boss fight; the structure reminds me more of the first game of the series. The environments range from the known futuristic styles of the base game to some very different. All the levels are well designed, I rarely needed the compass for orientation. There are no new weapons or enemies, but the developers take advantage of everything developed for the older addons. Overall, while I think the other addons can be skipped, this is must-play for fans.
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Posted on: May 6, 2025

aukje.wildenborg
Verified ownerGames: 42 Reviews: 21
Quake 2 Enhanced
I just finished a playthrough of this remaster's main campaign and it's incredible. I played at 1440p with my 6650XT and I love how everything just works. No need to fool around with ini files or external downloads anymore, no more interface scaling problems or bad FoVs. Ofcourse the game looks better than ever, particularly the lighting pops more and the textures are higher res. I would recommend turning off the bloom lighting since it will remind you a little too much perhaps of games from the mid 00's (it's a bit tacky). Apart from that though the visuals are a huge hit and the game ran like a train on my modest video card. But above all I appreciate the gameplay changes. Some monsters are more reactive than they used to be and in later parts there are also more spawns. I was skeptical about the nerf to the railgun, but now having actually played the game I have to admit it's for the better. It does make other weapons like the rocket launcher (which seems to have a higher rate of fire now) and grenade launcher more purposeful. I would say that this careful re-balancing applies more broadly: the game is more dangerous and in terms of feel more reminiscent of Quake 1. There was even a section in the Lower Palace where I was forced to use the BFG and Invulnerability because I was simply overwhelmed. That never happened in the original. The game feels tuned sharper than it used to, I always felt like Quake 2 had a bit of a bland, complacent feel to it and this remaster alleviates some of that without adding garbage nobody asked for. Well done! I think I'll give Call of the Machine a shot now.
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Posted on: October 11, 2017

mikemihai89
Verified ownerGames: 90 Reviews: 6
Still plays well
Runs on potato PC which is why I bought this game. That way when I go on a trip and bring my terrible laptop I can still play. I suppose I like how I can go on a nostalgia trip while going on a physical trip as well, haha. I grew up on quake and early games of the 90s. This one happened to be one of the better ones of the time. It was one of the few games that showed huge potential of 3D games. It is still a very fast paced game, and I love it.
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