Unique “javelin” combat systemControl the inexperienced Pronty and Bront the Javelin, a weaponized robotic swordfish that can fend off the sea creatures corrupted by toxic waste. Use Bront to repel enemies, remove obstacles, and shield Pronty from harm.
A terrifying array of hostile and mutated sea...
Control the inexperienced Pronty and Bront the Javelin, a weaponized robotic swordfish that can fend off the sea creatures corrupted by toxic waste. Use Bront to repel enemies, remove obstacles, and shield Pronty from harm.
A terrifying array of hostile and mutated sea life
Encounter all sorts of creatures formed from a ghastly fusion of sea critters and marine debris. While some might look easy to defeat, there’s always a bigger fish…Fight giant bosses to bring back hope to the once-thriving Royla and reveal the truth behind the monsters and pollution.
Swappable upgrades for customized combat
Unlock new abilities and upgrades in Pronty’s Memory Board to put together strategies that work for every situation and play style.
Explore this magnificent but perilous underwater city
Explore the fallen underwater city, Royla, in an underwater Metroidvania experience.
Magnificent and immersive underwater environments
Swim through a magnificently terrifying atmosphere, designed with a colorful, clean line art style to depict the mysterious underwater world. Experience sound and music by Behind the Screen composer Paul Su.
Challenge all difficulty and Boss Rush mode
Replay again and again, with post-launch updates including the boss rush mode in Neptune’s Hall.
I'm a great fan of Hollow Knight and while waiting for Silksong I've been looking for a similar experience for a long time.
I found this game by accident and bought it on sale to see if it caught my attention.
I have never been a fan of underwater games but Pronty really surprised me. Not the first 2 hours, bit after that it started geting very familiar and I could identify myself in a similar atmosphere as Hollow Knight.
Music is very fitting, usong the fish as a weapon was a bit strange in the beginning but you got used to it after a while.
Gameplay is basically a copy pasye of Hollow Knight and they even have charms that you can collect. Bosses are awesome and graphics are very mysterious.
I can not understand how the Wiki for this game are almost empty and there are very lottle dokumentation for the game. It really keeps the same high quality standard as Hollow Knight.
The only thing I jabe realtid to this far after almost 50% map exploration is that there is a lack of side quests and interesting random characters. It's a bit more liniear than Hollow Knight, but only very little. You don't really habe to google "boss order" since they come in the order they are supposed to be played. I would have wanted maybe a little bit less liniear approach, but it's okay. It's a great game and really a hidden gem. It deserves much more attention.
Really loved playing this game - beautiful art, excellent storytelling, fun combat and movement - and a lot to explore. And there are challenges like boss rush and racing. Easily one of my favorite games in this genre.
1/5 1/10
Unity analytics. Made in China.
Had a hard time composing this review and sat with notes for weeks b/c I am quiete frankly disgusted by its obvious messaging.
𝐎𝐧𝐞 𝐨𝐟 𝐯𝐞𝐫𝐲 𝐟𝐞𝐰 𝐠𝐚𝐦𝐞𝐬 𝐈𝐯𝐞 𝐞𝐯𝐞𝐫 𝐰𝐚𝐥𝐤𝐞𝐝 𝐚𝐰𝐚𝐲 𝐟𝐫𝐨𝐦.
Which is rare for me to do.
And it was very easy to do in this case.
After giving it a decent try with about an hour or more of actual gameplay, which I found disturbing, frustrating, annoying, sickening and felt misled by the trailer and photoes. A sprinkle of flabbergasted shock too.
The rest of the time spent reinstalling and backing up save file b/c the game is broken.
I happily gave up.
Its a game made in china and initially for Nintendo Switch, a console mainly for kids, and a game that VERY much tries to indoctrinate children, on various disturbing agendas important to their enslaved country.
If you dont know what happens in china, here is a short summery about the things shown in game imo:
How their vac program works:
If they refuse they get arrested. If they dont take their daily pcr tests they get blacklisted. If you are not a good citizen and follow the rules, such as daring to have a banned app on your phone such as twitter and the cops find it when they go through your phone without a warrant, you get blacklisted.
Refusing the vac and the daily pcr swap mean you are not allowed back into your own home, b/c you simply cant get scanned past the checkpoints to get there b/c your vac passport is expired.
Without it you cant go to school, work, buy food etc and get blacklisted with your face on posters on trains, everywhere, for public shaming and distancing.
EVERYTHING is tied to the vac passport.
Once blacklisted they loose social credit and access to online payments which everything relies on. Then they loose their job and become homeless.
You get the pattern.
This is very literal there now and not exagerated.
Then there is the whole surveilance system, massive wireless monitoring.
Then there is their military, and how they are drafted into service the second they are considered adults.
If you have no clue about the reality of all this, or dont care, these things will likely slip you by in the game despite being very obvious and you can enjoy it for what it is.
If your the type that like having your hand held every step you take that is.
I have never in all my time and all my games played, seen a game more determined to insert as many references and visuals of these things!
Im actually in shock over such a ridiculous and dangerous example of a game made for one purpose only under cover of cute surface lvl visuals.
𝐖𝐡𝐚𝐭 𝐝𝐨 𝐈 𝐦𝐞𝐚𝐧 𝐛𝐲 𝐭𝐡𝐚𝐭:
The second you start, after your birthday and now old enough to get your military training, you are forced over to a giant ocean poster of big skyscrabers with a giant all seing eye pyramid on top, and 2 pronty fishies on top, the poster saying 'we can save the world', and then Bront, your military trainer, saying 'our deep ocean is teeming with monsters and all forms of dangerous threats.
Okay?
Lots of direct references to the all seeing eye even in the little I did play, such as 'as a reward for your success Ive decided to reward you with the all seeing eye memory board', identical to HK's charm board.
These allow Pronty to change his memories. Weird thing. But iykyk.
Then there is the 'vac'.
Your 'medkit' is a GIANT injector with THREE very long needles. For his 'health' ofc.
Last to mention is your fish friend that does your combat.
From the very start of the game, wireless tech is sprung on you by endorsing its use and how much of a help it is, and that your fish friend can be activated remotely.
So much wireless promotion right away it felt super weird and uncomfortable. But knowing china this is not surprising how they try to depict all these things as being welcomed in, through little kids games.
And its meant for kids, tho no kid should ever play this if it was up to me.
Definitly not for adults either imo.
You are treated like a child, and literally have your hand held every step you take, or rather swimstroke you take I suppose.
What I mean by that is that you naturally want to go explore (that explore tag can go explore itself) and want to travel the hallways etc. But you cant, not really. Its all
preset, you are drafted along in the story with little to explore and if you do, half the time you are drafted into a cutscene before you can collect the coins from the mobs you just took down. Which I personally quickly stopped trying to do after realising how pointless and time wasting it was.
Once in the start, I got swooped into a boss fight when picking up coins, with about 1 third left of the screen to the left.. Then swim all the way back after for those coins, waste of time.
Then there is the handholding. Every step you take a new dialogue pops up telling you how to do this and that. Tutorials are nice and all, but omg enough, so much blabla all the time like you're dumb. But okay, its meant for kids on Switch, but still.
This was mainly what made me walk away, I could have suffered through all the ideologies and propeganda, but this handholding pissed me off after ~1 hour.
Other small things I didnt like gamewise was how the camera dont follow you, the first boss I died on so much b/c I couldnt see where it was, the camera stays on you closely, then boss being up in the far left corner suddenly rush at you out of nowhere lol. This was so stupidly made, lazy dedication.
And the combat, while fluent in key movements and at first sastisfying, quickly become boring and repetetive.
Its just not fun at all despite all this, I cant remember the last time I hated a game this much.
What lured me in was the trailer, it looks cute and cozy and also all the positive 🤨 reviews everywhere comparing it to Hollow Knight, which it in absolute no way is, not even remotely(pun intended). Its not an underwater version either.
𝐀𝐧𝐝 𝐭𝐡𝐞𝐧 𝐰𝐞 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐝𝐞𝐯 𝐭𝐞𝐚𝐦𝐬 𝐦𝐨𝐭𝐭𝐨: 𝐒𝐩𝐨𝐭𝐥𝐢𝐠𝐡𝐭𝐬 𝐘𝐨𝐮𝐫𝐬𝐞𝐥𝐟.
What a weird thing to use as your philosophy?!?
On steam it says 'spotlight yourself', on their website it says 'spotlight𝐬 yourself'.
Notice the difference.
One indicate you do it yourself of your own will, the other that they do it for you whether you want it or not. This ofc align well with the chinese data collection laws and surveilance.
I asume website is the correctly spelled vs their steam page.
But both is a weird thing to have as a slogan for children games!
If anyone else on Linux can confirm if they also cant start the game after the first time they close it down, pls make your own review or send me a chat.
I reinstalled it many times, on both HC, Lutris and offline installer, no matter what it refused to launch after the first time.
So most of the time was spent reinstalling, moving save file over. (local,GOG,c,locallow, KeyValuePairs.
At first I thought it was because Im blocking unity analytics since its china and they are obv very adament in collecting our data after all, and this game does call out to 2 of the usual ones which is common enough for all games using unity analytics.
But that isnt even it. I took one for the team and cleared host file, disabled firewall, clean prefix. reboots, it still wouldnt start after the first launch.
Not on my laptop with Linux and no restrictions either.
So I think this game is simply broken on privacy oriented systems such as Linux?
The game starts up normally but I notice its like another is trying to take over and load the rest.
If you know chinese data collection tricks and broken games if refused access, it might be related to this with Linux.
You can block the unity analytic logs being generated in the locallow unity 'archived' folder, set to Read/View only.
Controls can be rebound.
Overpriced goes without saying.
Spent 3 hours on this review!
Another 30 min finding the trigger word!
🐧 Arch Linux EndeavourOS
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