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Pillars of Eternity II: Deadfire

in library

4.2/5

( 430 Reviews )

4.2

430 Reviews

English & 8 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Pillars of Eternity II: Deadfire
Description
Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilitie...
Critics reviews
90 %
Recommend
Game Informer
8.8/10
PC Gamer
88/100
IGN
8.5/10
User reviews

4.2/5

( 430 Reviews )

4.2

430 Reviews

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Product details
2018, Obsidian Entertainment, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLCs
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
Description

Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

  • Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.

  • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.

  • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.


  • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

Popular achievements
Goodies
Contents
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Release date:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
22 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
text
DLCs
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User reviews

Posted on: May 19, 2025

noagal

Games: 156 Reviews: 4

Perfect follow up to Part 1

Just started Part 2. Did not expect the game to become even better - so far :)


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Edited on: September 19, 2025

Posted on: July 31, 2025

Hirako__

Verified owner

Games: 339 Reviews: 9

Great RPG, some major changes from PoE1

Overall I had a great experience in PoE2 but I have to say there were a few changes I never knew about that made me "nervous" at the beginning of the game and interestingly none of the reviews I've read have mentioned them so I'll try to mention most of these in my review because I think they are really important. Unlike many I've enjoyed the writing of the second game more. The so called purple prose is almost completely gone, the main story is way more focused and easy to understand and follow. There are a fewer companions and their stories are much weaker but there are many returning from PoE1 so you may feel like you already know them which helps. The most interesting part of game was the combat and the changes they've made to the classes. Multiclassing was introduced - you can combine any 2 classes and use the skills of both without having access to their most powerful levels. All classes also have subclasses which have their own special skills/spells. These are pretty cool and add so much possibilities. Even some companions have unique subclasses! Resting works a bit differently. In PoE2 you get healed to full HP after every battle. All the buffs related to resting now last until you rest again which makes them extremely powerful and there were some very strong buffs. This was such a strange change to me going from PoE1 where you want to rest so u can heal to PoE2 where these really strong buffs makes you want to avoid resting at all cost so you don't lose them... (no resting runs are a thing in PoE2) The changes that got me by surprise were related to the casters - druids, priests and wizards. I love playing casters in general, my party was one melee and 4 casters so these changes were very impactful and I really did not like them! Thankfully there were mods that made it possible to change things the way I want so I can enjoy the game. The changes - most spells are now per encounter(this one I loved). Druids and priests no longer learn all their spells when they level up. Instead they have to pick spells every time they level up via skill points which are very limited and also have to be shared betwen the spells and passive skills. Just for example you get max 28 points for a single class and druids have 60+ spells and 30+ skills to pick from...This system works for the melee classes becuse they have very limited skills to pick from but for casters it is not good at all. And not to mention the time it takes to decide on what spells to pick for every class when you level up - it was so exhausting! Wizards also have to pick their spells when they level up. They can no longer learn spells from grimoires. Intead they made it easier/low cd) to swap grimoires in battles which I felt was a terrible change. I am not going to search in the middle of every battle what grimoire had the spell I want so I can swap it... Another big change was that all casters now can cast max only TWO spells per level and only one at level 9. This change was most confusing one for me, that made me instatly hate it. Why on earth would they limit not only how many spells you can pick in general but also how many you can cast and you cannot even change them when you level up. This change leads to situation where when you have to pick a spell indead of thnking what you are going to enjoy casting and have fun with you think about what spell levels are already taken by a good spell (or 2) that you may cast twice in combat which means you no longer need another spell at that level.... Very limiting change that I did not like at all... (but as I said there were mods to change this)


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Posted on: August 30, 2025

chromancer

Verified owner

Games: 29 Reviews: 4

one of the best crpgs of all time

I was skeptical at first, but the game is simply tuned to excellence and beautifully written and directed. Kudos. There's nothing more to say


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Posted on: September 5, 2025

it's alright

it's alright thirty characters huh okay


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Posted on: September 6, 2025

sarong

Verified owner

Games: 49 Reviews: 2

Classic RPG

good for any fan of BG or BG2


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