Posted on: October 7, 2018

Djaron
Games: Reviews: 10
Don't consider this game without an SSD!
Why ? Because sadly, one of the biggest issue that so far had been really affective my play experience highly negatively were the insane loading times ! Not only they are long, but they are numerous, because the game constantly switches between different gameplay layers (regular area exploring, map travel, barony management, and town/settlement building) I think at least 1/3 of my playtime had consisted in watching and waiting for loading times... on a SATA 3 mechanical high speed HDD. When launching the game from an SSD however, it becomes still noticable but not long enough to frustrate you and waste your time. Now that is said, the rest of the game. Sadly i could not say much of it, as i only have some 15 hours of gaming on it (not counting loading time), and i am only two monthes in-game of the Barony management part. But the game so far hooked me enough to keep playing and wanting to see more of it and where it plans to go. So i could say this is a good point for it. On technical side, it has issues but also many options in settings both for display and gameplay, to adapt it to your needs. Sadly, as in Tyranny, PiloE and other games, the loot/items key highlight can't be bound to anything else but the default key. I didn't know the Pathfinder tabletop game at all, but from what i understood, it was a sort of fork of the old AD&D D20 ruleset (probably 3.0 or 3.5) so even without any knowledge of it, between past AD&D tabletop experience and the tooltips in the game, i was not lost, even if a few things are left unexplained by tutorial or in-game tooltip and help. However, i am very doubtful of the viability and usefulness of many classes, skills and builds. Regarding the story and the characters, well, it's a mixed bag. Story seems decent so far, but recruitable folks made me feel a bit uneasy and upset. Either too cliché or forcedly exotic... Finally, the game has some issues that could/will be fixed, regarding stability, UI, and stuff...
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