Posted on: October 8, 2022

Kuronan
Games: 145 Reviews: 2
I want to like this... but I can't.
Kingmaker is a game that reads phenominally in concept, and everything looks great on the outside, but then you push the boat into it's maiden voyage, and it floats and it looks great... but then it suddenly collapses and you're left trying to figure out why. Time. Time and Difficulty are why. Pacing: Kingmaker seems to have absolutely abysmal problems with Pacing. The game always has a timer to hurry you into the next objective they want you to complete, and for the particularly knowledgable players, you can skip a lot of side content... but said side content also includes COMPANIONS, which you NEED for the Kingdom Management aspect of the game. Oh, you killed those Trolls really fast, good for you! Now you've been locked out of two Companions and also an Advisor. You get three choices for each slot, but if you don't say Yes to everything an Advisor asks of you they'll quit, which can be DEVASTATING (It's VERY easy to be completely locked out of Councilors and Ministers because four of the six options are OPTIONAL) Oh, and it takes 1400 days to max out all of your kingdom stats... Not even build times, quests, or anything else, just telling your councilors "Hey, stop being lazy and do the job I hired you for." ten times over... EACH! Difficulty: This game swings on the axis of Braindead or You're Dead with very little in between. This depends on your difficulty but a lot of the enemies are using spells that can absolutely destroy you on lower difficulties. I didn't encounter many 'Save Or Die' spells, but I sure found a lot of 'Enemies placed stupidly close to traps so my companion AI will run straight into them.' that turn out to be variants of Lightning, Fireball or Finger of Death. I also take major issue with Class Alignment restrictions as a mechanic but that's a personal/storytelling gripe. Ultimately, I cannot recommend this game to anyone because it will never be fixed in the ways it needs to be.
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