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Pathfinder: Kingmaker - Enhanced Plus Edition

in library

3.6/5

( 659 Reviews )

3.6

659 Reviews

English & 4 more
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Pathfinder: Kingmaker - Enhanced Plus Edition
Description
Also available: - Pathfinder: Kingmaker - Royal Ascension DLC - Pathfinder: Kingmaker - Season Pass Bundle The Enhanced Plus Edition includes: A downloadable copy of the game. Based on our players' feedback and suggestions, this version of the game improves and builds upon the origina...
Critics reviews
39 %
Recommend
GameCrate
8.3/10
Wccftech
7.3/10
The Digital Fix
7/10
User reviews

3.6/5

( 659 Reviews )

3.6

659 Reviews

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Product details
2018, Owlcat Games, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Intel Celeron 1037U @ 1.80GHz, 4 GB RAM, Intel HD Graphics 3000, 30 GB...
DLCs
Pathfinder: Kingmaker - Varnhold's Lot, Pathfinder: Kingmaker - Bloody Mess, Pathfinder: Kingmaker -...
Description



Also available:
- Pathfinder: Kingmaker - Royal Ascension DLC
Pathfinder: Kingmaker - Season Pass Bundle



The Enhanced Plus Edition includes:
  • A downloadable copy of the game.



Based on our players' feedback and suggestions, this version of the game improves and builds upon the original. This edition includes:
  • numerous gameplay-enriching content additions and dozens of quality-of-life features,
  • new abilities and ways to build your character, including a brand-new class,
  • new items and weaponry,
  • improved balance, especially in the beginning and last two chapters of the game,
  • enhanced kingdom management system, both in terms of balance as well as usability and player comfort,
  • increased variety of random encounters on the global map,
  • thousands of fixes and improvements made since the game's initial release.




With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!

Explore the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.



Customize your character with a wide range of classes and powers including specialized archetypes, powerful arcane and divine spells, choosing from a multitude of class abilities, skills, and feats. Pathfinder allows players to create heroes (or villains) that fit both their individual gameplay styles and their personalities.

Meet a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.



Conquer new regions as claim them as your own, carving your kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and kingdom development are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court.

Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.



Explore - Conquer - Rule!



The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed by Paizo, Inc using the feedback of tens of thousands of gamers just like you. Whether you’re new to the Pathfinder® universe or you’re a seasoned veteran, Pathfinder: Kingmaker is the CRPG you’ve been waiting for.

Pathfinder and Kingmaker are trademarks and copyrights owned exclusively by Paizo Inc. and used under license. Owlcat Games is a trademark of OWLCAT GAMES LTD. My.com is a trademark of My.com B.V.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
This product is based on tools and technologies ©2018, My.com B.V., Owlcat Games. Certain tools and technology also used in this product are © Unity Technologies, 2018, © 2006–2018 Audiokinetic Inc., © 2008-2018 Syrinscape Pty Ltd.

Goodies
Contents
Explorer Edition
Imperial Edition
artbook
maps
Chris Avellone Adventure Module
pawns
Soundtrack (MP3)
Soundtrack (FLAC)
Pathfinder: Kingmaker - Beneath The Stolen Lands
Pathfinder: Kingmaker - The Wildcards
Pathfinder: Kingmaker - Varnhold's Lot
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

Game features

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User reviews

Posted on: December 21, 2018

ovan20

Verified owner

Games: 148 Reviews: 1

Great with flaws.

I'm loving this game. It's a great CRPG based on the D&D 3.5 rules, streamlined a bit to make it better to play as a videogame. First of all, if you don't know all the Pathfinder rules, it has some information mission on the character creation. It doesn't tell you which stats the class use for spellcasting, or the HitDice of the class. If you know D&D you will know or can safely assume that information, but it would be nice to have it ingame. Combat in the game is turn-based and can be paused at any moment. Also, the info the game lacks in the character information, is complete in combat. You have a combat log that register every attack, skill and magic used, and if you mouse over it, a tooltip will tell you exactly what bonuses or debuffes affected the roll, giving you all the info you need to know what you need to do. The difficulty is also very customizable. You can choose how much damage the enemies will do. If they have higher or lower stats than normal. If the characters in your party can die. If permanent stat damage is healed only by magic means or by rest too. The difficulty of the kingdom management, and so on. Kingdom Management is half of the game. You're trying to build a new country, and oh boy, there's so many curses in this damn land you would assume it's all above a giant indian burial ground! Now, there's a big thing in this game, that might now feel right to many people. There's a time limit for the game. Every time you finish a main quest, when the timer ends, a new main quest will appear and a new timer will be there. It's a lenient timer tho, the game gives you a timer on real time. So when your character receives a quest with 90 days to finish it, it's real 90 days time. That's because the vast majority of the timer is used while traveling on the world map between locations. The game also has some bugs, but it has been constantly patched by the developers. It's not perfect, but it's a damn fine videogame!


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Posted on: July 25, 2019

Neruo

Verified owner

Games: 63 Reviews: 8

Great but horrobly flawed.

Lot's of content and good story but suffers from really bad design. The AI is bare bones for your NPC companions so they require excessive individual micromanagement. The horribly slow overworld travel time combined with equally horrible rest time as in actual IRL time spent just watching slow animations while you are just trying to get from point A to B and back again. You do this hundreds of times traveling the map back and forth and gods help you if you travel in the mountains where it grinds to a crawl and forces you to rest even more often. Also selling items has a delay between each item for some dumb reson so that takes forever to do. Over all a good game but the tedium of meningless downtime gets maddening after a while.


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Posted on: December 10, 2019

tennisttw

Verified owner

Games: 55 Reviews: 2

Baldur's Gate fans - get this game!

For many years the "Baldur's Gate" was THE gold standard for CRPGs. I spent countless hours playing it and its expansion packs and sequels. There has been a mini-renaissance of CRPG's with Kickstarter games. "Pillars of Eternity" was ok but hobbled by a depressing story, and irritating dialogue that made it seem like learning a new language (fampyrs? really?), and just overall missing some spark of magic. "Divinity Original Sin" - and especially its sequel - came along to satisfy the exciting part combat of the BG series. But nothing matched that BG magic... until now! Look past early reviews of bugs for this game - they've long been patched! Read deeper into the comments of those who complain about the game. Many of the things they complain about are the things that made BG great!!! Go back and play BG - guess what... it is hard! Your newb characters die when something sneezes at them! And if you don't take time to study certain monsters strengths & weaknesses, you're gonna be in trouble. The same is true here, but that is part of what makes the game fun! It is not a game that can be played on autopilot - it is deep and rich and well worth the effort to invest in it! The companions / NPCs are well written and fun. The depth of character creation is incredible - races, classes, feats, spells, ability modifiers, etc. - it is all here! The story and the dialogue is well written. And the kingdom building is intense - a fun twist that adds to the game. It is exciting to actually watch your decisions and the very real results it has on the people of your kingdom. The combat is exceptional and brings the best of what BG had to offer into the modern age. You can't just turn a blind eye and expect your party to annihilate everything they encounter. This makes combat exciting and fun. If you loved the Baldur's Gate, you owe it to yourself to try this game. Over 350 hours in & I'm still enjoying it. 3rd play through now and expect I won't stop until the sequel comes out.


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Posted on: April 7, 2020

Lucy_Valentine

Verified owner

Games: 196 Reviews: 4

Good, but only within a narrow niche.

I'm 120 hours in and don't seem close to finished, so you get a lot of game for your money. I'm also a pathfinder tabletop veteran, which helps. This game is designed around a specific Pathfinder Adventure Path about establishing a barony/kingdom, and to replicate that it consists of two things: 1) wandering around fighting monsters and looting stuff, like Baldurs Gate or many other RPGS, and 2) managing your barony. Both parts seem pretty important to the overall experience. The wandering around and fighting parts are competently executed using a slightly simplified subset of the Pathfinder (first edition) tabletop rules. These rules are not very intuitive and not very well explained (not that there's a lot that could be explained, given how complicated the tabletop is), so if you aren't familiar with Pathfinder as a tabletop game this could be a serious problem. However, if you are familiar with them, they basically work as you'd expect them to and the game seems to be a solid implementation, with real-time-but-pause-when-you-like gameplay. The barony-management part is functional, but again it is bad at explaining itself, and some things are remarkably irritating. For example, you set your advisors tasks to do, and the process of setting tasks takes no time, while the tasks themselves do take time and are time critical. But some of the barony activity keeps our main character busy for a fortnight and fast-forwards time for this period, meaning you can't even issue orders while you're doing it. This side of the game seems significantly weaker to me - there ARE tactics to it, but between hidden deadlines and poor explanations it's not really been fun for me and I would rather play a game without it. Overall then it's a narrow niche. You have to like the Baldurs Gate style of RPG, you have to like or at least get on with the Pathfinder ruleset, and you have to like or at least not mind the barony stuff. Within that... yeah, it's solid.


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Posted on: May 19, 2020

GaryMeister

Verified owner

Games: 151 Reviews: 1

Overpromised and Underdelivered

I've been playing D&D since I was a teenager (pen and paper!), and loved CRPGs like Baldur's Gate and Pillars of Eternity. Both games had something epic happening, whether you're the child of a dead god or unearthing other-worldly secrets, and there was always a sense of accomplishment when you completed a quest. Pathfinder: Kingmaker manages to leave that out of the the experience. Version 2.08 Enhanced Edition fixed a lot of things, but balance is not one of them. Prepare to die. A lot. For no good reason. Pros: 1. Plenty of options for builds, both for the player character and mercenaries 2. The graphics are very good 3. There are plenty of mods that make the game more manageable/fun Cons: 1. Enemies continuously roll incredible "to hit" dice while the player misses way too often 2. Random encounters that can wipe out your party in 3-4 hits 3. Area travel is tedious and slow 4. Feminist slant in both NPCs and game descriptions (always her, she, etc. - no masculine pronouns) 5. Combat is very sluggish 6. NPCs are boring, possibly Linzi being the exception because her voice acting is wonderful 7. Conversation actions that will change your alignment with no other choices to prevent it If you enjoyed building relationships with your NPCs in other games, you likely will be disappointed here. Remember how funny Minsc was in Baldur's Gate? Imoen was cute, Xzar was maniacal, and they all had important roles and backstories related to the plot. I wish I didn't need to say this, but the relationships here are just boring. As the player character, I don't feel important or central to the story, and the result is that there is no epic feel to the story to immerse you into the game. I played for over 60 hours before the game became so frustrating and boring (at the same time) that I stopped playing. The word "game" inherently implies that something is going to be fun, and Pathfinder: Kingmaker is not.


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