Posted on: December 26, 2022

Stellarpepe
Verified ownerGames: 144 Reviews: 1
Doesn't feel like a game at times
Developers were so focused on following Pathfinder ruleset to the letter that they forgot to make a playable videogame. Game's character creation, combat (when you manage to encounter enemies of adequate level) and companions are decent. Setting, story and graphics are charming... All of this is sadly buried beneath a mountain of frustrating gameplay elements: Traveling - there is a lot of traveling in this game. Even without encumberance you and your party travel at a snail's pace. After traversing a small distance your party becomes exhausted - fair enough - let's rest. Resting is needlesly complex, unskippable and takes way too long. Random encounters are also part of this package - difficulty ranging from the party wiping the floor with the enemy to party being wiped instantly. Repeat this at least 3 times and you might reach your destination! Zones always look samey with the exception of main quest zones - these look decent. Kingdom management - tedious, boring, grating, feels like a phone game. You get a bunch of projects and events and a small pool of advisors to solve these problems. Kingdom management works like this - Select event/project -> Assign advisor -> Pray to RNG gods he solves it -> Your kingdom stats increase or decrease. Sometimes you have to talk to someone in a throne room. That's it, that's the kingmaking part. Too much micromanagement and distraction from adventuring for little benefit. Set this to automatic kingdom management and play Crusader Kings to save your own sanity. These tedious flaws can be found in every gameplay element, whether it's shopping, combat or inventory management. It feels like there is a decent game buried beneath all of this but it's definitely hard to find, at least for me. Silver lining - I might play Baldur's Gate, Tyranny and Pillars of Eternity once again to fix my taste after touching the chore disguised as a game - Pathfinder: Kingmaker.
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