Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player stor...
Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player story campaign, intense survival mode, online multiplayer, VR support, and a variety of customization options to give the player an intense experience with a high degree of replayability. Destroy robots, rescue survivors, blow up the reactor, and escape before the whole thing explodes!
Single-player story campaign with 15+ FULL-SIZE atmospheric levels
Upgradeable player ship and 16 weapons with multiple upgrade options
20+ terrifying robot types and 3 massive bosses
12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
Epic story by the writer of FREESPACE 2
Achievements and Leaderboards
Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms
Intense Multiplayer action with up to 8 players
Customize your ship with modifiers, loadouts, and visual enhancements
10 levels for a range of match sizes
Ranked and private matches with a variety of rules and options
LAN matches (requires one PC as a dedicated server)
Virtual Reality support for Oculus and Vive
Highly customizable and remappable controls
Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
Five difficulty levels ranging from a casual challenge to very punishing
Speed Run mode and advanced stat-tracking
Automap and Holo-guide help you navigate the complex levels
It took me a while to get the 6 degrees of freedom control down... I played a little each day till I got frustrated and then would set it down and try again a few days later.
Then it all sorta clicked and now I'm having a blast (pun intended)!
This is a great successor of the Descent Franchise, runs fines, performs great on my RTX2070 but there is a little snag on it. it requires a internet connection so that it constantly transmits analytics data for their anti cheating system that they implementing. Worse, it affects key binds when having a VPN on such as NordVPN active, making controls unresponsive and face glitches in the graphics. So if you like the original trilogy of descent games, Give this a shot but be warned. if you do use VPN, make sure it is off so that you will have a great experience
I was not expecting this quality of the game! At first I was wondering, if the game story was actually happening in the Descent universe because the whole gameplay felt pretty descentish. Then at some point a person in the dialog mentioned PTMC...
So yeah, I totally recommend this game. One minor thing that bothered me was that the secret doors can be easily spotted in the map. But overall I'll give it 5 stars.
I joined GOG years ago to get my hands on Descent 1, 2, and 3 that would work on modern machines. (I'm dating myself, but I spent hundreds on an s3Virge card to get descent 2 going in dos...). I find "remakes" to be often disapointing in some way, but Overload is a great game! Keeps what is best about the originals, and adds some very interesting features like upgrades between levels and a pretty good backstory.
My kids and I still play descent 3 multiplayer as it's one of the cleanest and best ways of going head to head in anarchy type play with lots of excitement and humor,(no blood and guts) and once I can upgrade their video hardware, I'm sure overload will not fail to please. A must have game for original Descent fans. Well Done!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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