There is more than destruction on the path of an adventurer, the time for rebuilding has come!
You will play an important role in the timeline of Aurai: Join the rebuilding efforts of old Sirocco refugee camp by providing the pitiable folks there a new place to call home, a new Sirocco.
N...
Windows 7 (64 Bit), Intel Core i5-750 or equivalent, 4 GB RAM, Nvidia GTS 450 or equivalent, 15 GB a...
Description
There is more than destruction on the path of an adventurer, the time for rebuilding has come!
You will play an important role in the timeline of Aurai: Join the rebuilding efforts of old Sirocco refugee camp by providing the pitiable folks there a new place to call home, a new Sirocco.
New weapons, skills and numerous other gadgets will help you on your uncertain journey into the unknown.
The gates are opening, and the path leads to “Caldera”, a new region in the world of Outward which is waiting for you with new adventures, dangers and secrets to explore!
City Building Mechanic: Rebuilding Sirocco:
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
New Area: Caldera:
Aurai is expanding and Caldera is more than just a new landscape. New dungeons, quests and locations make it a treasure trove for every adventurer!
Skill Tree: The Primal Ritualist:
Prepare the battlefield with your mighty totems and give yourself an advantage before the scrimmage has even started!
Grenade, Elemental Arrows & Awakened Weapons:
Enhance your combat repertoire with Grenades and Elemental Arrows. There are numerous new possibilities to be creative in your long-range fighting!
Awakened weapons are not easy to get – But the effort will pay off! Their unique attributes will give you the necessary advantage in dangerous situations!
Filled with new adventures, skills, weapons, recipes and pets, “The Three Brothers”-DLC offers you an entirely new journey in the unique world of Aurai!
Drawing comparison to the main game which is amazing and its previous dlc the Soroboreans which was also a good one i came out of this just feeling bored and not really enjoying certain aspects such as the city building, it felt clunky and harsh and i wish i had a chance to get a better overview of what i was walking into, not to mention you gotta wait what amounts to maybe hundreds of days to finish the city.
Main game + Soroboreans would be just fine for me, i didn't really enjoy this one.
As previous review mentioned, yes for online coop which works cross platform you need the galaxy client, im not sure how society can survive the fact that some features requires authentication so it can work.
If there were one word to describe the game:
Clunk.
Overall, there is a lot to love here! Very expansive world with lots of cool stuff to see and do. Magic is a really engaging part of the game (cool concept!) There's a definite pull to explore the nooks and crannies, and the game rewards and punishes exploration in fairly equal measure, meaning: you truly have no idea what you'll find around any corner. This keeps players on their toes constantly -- and that's a really good thing!
But then...then...comes the clunk. I honestly can't think of single thing about the game that works fluently. Every aspect of the game introduces something interesting, then covers it in a generous coating of clunk. Movement is imprecise and clunky. The terrain is clunky. Inventory management is clunky. Both assigning and using abilities and powers is clunky. Crafting is clunky. Cooking is clunky. Casting spells is (very cool, but) clunky. The dialogue is clunky. Even the audio is unclear and clunky at times.
But, the combat...oh...the combat...is a different level of clunky, altogether.
I can deal with the clunk inherent in the other aspects -- even magic! -- but not the combat. Best I can describe it is this:
Take a game like Dark Souls or Dragon's Dogma. Dip your K+M or gamepad into thick honey, until it's gotten into all the crevasses and everything sticks. Then, try to play. It's a real shame, because it never gets better. You can figure it out. You can begin to win most of the encounters. But it never begins to feel fluid. At the best of times, it will feel staggered and anticlimactic. Most of the time, it just feels like a broken coin-op.
I'll definitely make it back to the game at some point. Tremendous potential! But the execution just isn't there. It's like a pizzeria that makes great food, but the delivery is always an hour late, and there's something wrong with the order every, single time.
I'd write a fresh review, but when all is said and done, SigilFey said it quite eloquently. "Good nachos with hair in it."
Had great potential. Potential unrealized. C'est la vie.
Only just came to know that the game requires Galaxy to run co-op even over a local network. Anyone that cares about DRM or the health of the industry should shun this like the plague.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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