Posted on: August 27, 2025

Ismael2428
Verified ownerGames: 1 Reviews: 1
Game review
Pretty good and scary, i wasn't expecting the ending
Is this helpful to you?
© 2013 Red Barrels Inc. Published by Red Barrels Inc. Outlast and the Outlast logo are trademarks Red Barrels Inc. All Rights Reserved. All trademarks are the property of their respective owners.
32 bits systems are not officially supported but should work if configured to provide 3Gb of user-mode address space. See http://msdn.microsoft.com/en-us//bb613473
32 bits systems are not officially supported but should work if configured to provide 3Gb of user-mode address space. See http://msdn.microsoft.com/en-us//bb613473
Game length provided by HowLongToBeat
Posted on: August 27, 2025
Ismael2428
Verified ownerGames: 1 Reviews: 1
Game review
Pretty good and scary, i wasn't expecting the ending
Is this helpful to you?
Posted on: September 24, 2025
skaterjose15
Verified ownerGames: 32 Reviews: 1
best horror game
scary ass game !!!! must play for horror fans and fps
Is this helpful to you?
Posted on: October 4, 2025
BaggySpartan117
Verified ownerGames: 146 Reviews: 3
Awful Game, Fun Nostalgia
Make no mistake, this isn't a good video game. The AI is half assed, easily exploitable with many ways to make encounters a complete breeze even on the hardest difficulty. This is the primary aspect that made Outlast "scary" and yet any and all tension is lost when you discover how easy it is to break the AI. The jumpscares become repetitive which only lead to more annoyance and frustration rather than making feel frightened. Trager's sequence is the only time there is some fun to be had because of the way he talks and for how sort it is. Atmosphere and overall art direction is fun but when the mechanics are barebones, topped with bad AI programming and repetitive jumpscares, I find the game to be just out right bad. However, I won't ignore the nostalgic value the game has given the hype surrounding it back in 2013 and as such, its a nice time capsule to a much more simpler time for not just games, but life in general although the praise it got was overblown. I did recommend picking it up ONLY if you were someone who grew up watching it on YouTube or if you are curious about it.
Is this helpful to you?
Posted on: October 29, 2013
pixl_man
Verified ownerGames: 398 Reviews: 9
Nice, but inconsistent (Spoiler-free)
Overrall thought: It begins with a nice atmosphere build and nice scares, gets repetitive by the middle, and goes totally bonkers by the end. Story: Pretty interesting, but many of is written on documents, that most players ignore. And -in my opinion- you can predict the ending miles before it arrives. Game Mechanics: You use your camera to see in the dark (it requires batteries for this), solve extremely simple 'puzzles', and runaway and hide from enemies. It's fun an gets your heart racing, but it gets repetitive at the middle of the game, and as a side note, bateries are way too abundant. Graphics/Sound: It uses the Unreal Engine 3, it looks very detailed, but the character models could have been better. The sound is amazing, and very chilling. So, like I said, you'll have a nice and creepy time playing Outlast, but its inconsistencies show themselves throughout the game, and might take you out of the experience.
Is this helpful to you?
Posted on: April 28, 2017
Polaris.849
Verified ownerGames: Reviews: 3
Scary...to some point
I just finished "Outlast" and could say that it's a good game and I recommend it to every survival horror fans. Narrow corridors, tense atmosphere and it's a game I would like to play again after some time. I liked the style to use night vision mode of a camera to survive in the dark and I recommend to play it on "Nightmare" difficulty as it's more tense and adds a drama into it. Graphics are on a good level and also level design is ok. Lightning is also very well done. What I did not like so much is that after some time you can learn the behavior of your enemies after some time and you can predict some of their moves, but that is neat picky as there are some good variations of enemies throughout the game. Story is weaker, but it's something I never heard of before, so at least this compensates a bit. Also a "hide & seek" game is sometimes very awkward as for an example when you hide behind the open door and crouching in the corner, the enemies have some kind of invisible "circle" around them which makes them sensitive to your presence and behaves like they can see you right next to them...forgetting the object between you and enemy and catch you, even when they didn't know you are there. I was also more scared form a game "Alien: Isolation" --> Behavior of the Alien was mostly unpredictable and sound was more accurate about creature whereabouts. "Outlast" miss this a lot. Now my personnel disadvantage is that "Outlast" focuses mainly on jump scares. I prefer thick and tense atmosphere of the story with ambient music OR sounds without music at all in background. As I mentioned, try "Alien: Isolation" - For it's awesome Alien AI and ambient sounds in the background, "Dead Space" - For it's story, "The Suffering" - Highly recommended! Tense and thick atmosphere, brilliant and original story, "Amnesia: The Dark Descent" - Atmosphere, originality, etc... All-in-all this is a good game for more playthroughs and I recommend it. _>>EnJoY<<_
Is this helpful to you?
Something went wrong. Try refresh page.
No reviews matching your criteria