In a lush world of diabolical danger where everyone wants to eat you, you're the skinny guy with no weapons.
Run, jump, hide, scramble and talk your way past the ugliest bunch of carnivorous crustaceans ever created.
Unlock Abe's special powers, then figure out your foes, and you might save your rac...
In a lush world of diabolical danger where everyone wants to eat you, you're the skinny guy with no weapons.
Run, jump, hide, scramble and talk your way past the ugliest bunch of carnivorous crustaceans ever created.
Unlock Abe's special powers, then figure out your foes, and you might save your race. Don't, and you're dinner!
Abe is a first class Mudokon floor-waxer for RuptureFarms. He was catapulted into a life of adventure when he overheard plans by his boss to turn all the Mudokons into Tasty Treats as part of a last-ditch in Molluck the Glukkon's meat-packing empire.
During his escape from RuptureFarms, Abe received a vision from the mysterious Big Face, showing Abe that he must not only rescue his fellow Mudokons, but also protect all of Oddworld's creatures from the predatory Magog Cartel.
Enter Oddworld's surreal sensory overload of pure gaming and claim your destiny. Saviour or salami? You decide.
The game I remember was good, and this is two. But so far I have two complaints.
1. Controls are awful; I am forced to use the left stick for movement when I'd much prefer the D-Pad
• Also better controller interface altoghether wouldn't be a bad idea
2. The cut scenes run very poorly. And I can play Alien Isolation on Ultra on this machine.
To sum up, I wish I had just gotten this title on an emulator.
During PS1, you got this because it was a quirky dark dystopian work of graphics art and sound. And it's somewhat endearing mascot character Abe. T
he devs understood the limits of the PS1 with real time 3D graphics.
But could create still renders side scrolling on a smaller scale and retail details of their side scrolling world.
The animations while detailed, for what this was at the time, is also the cause why this game can be very frustrating as you try to platform from scene to scene.
The combination of good animations with bad controls over them. You might press forward, and the animation may miss your intended target.
Because you need to time when animations end. Which gives you a feeling of restricted movement. Ending up missing a door, falling off a ledge, or into a trap or gun fire. Because the animations are just slow for the short window of time you get to get out of danger. In that way it's a very frustrating game.
You might continue playing this just for pushing towards the end to see what might make you quit around the next bend.
This deserves a 5/5, but the problem is that this game was released in other languages, like spanish, or italian... but it's only in english! I wanted to play the spanish version -but still- this is a great game that you should play at least once ;)
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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