In a lush world of diabolical danger where everyone wants to eat you, you're the skinny guy with no weapons.
Run, jump, hide, scramble and talk your way past the ugliest bunch of carnivorous crustaceans ever created.
Unlock Abe's special powers, then figure out your foes, and you might save your rac...
In a lush world of diabolical danger where everyone wants to eat you, you're the skinny guy with no weapons.
Run, jump, hide, scramble and talk your way past the ugliest bunch of carnivorous crustaceans ever created.
Unlock Abe's special powers, then figure out your foes, and you might save your race. Don't, and you're dinner!
Abe is a first class Mudokon floor-waxer for RuptureFarms. He was catapulted into a life of adventure when he overheard plans by his boss to turn all the Mudokons into Tasty Treats as part of a last-ditch in Molluck the Glukkon's meat-packing empire.
During his escape from RuptureFarms, Abe received a vision from the mysterious Big Face, showing Abe that he must not only rescue his fellow Mudokons, but also protect all of Oddworld's creatures from the predatory Magog Cartel.
Enter Oddworld's surreal sensory overload of pure gaming and claim your destiny. Saviour or salami? You decide.
Hello, I used to play this game when i was child and now i've just bought from GOG and it jst goes to show all game devolpers of games of today that games 10-15 years ago are a lot better than most games of today. they should bring back more games like oddworld for younger generations to enjoy
:)
I personally had some smaller childhood experiences with the game. I am kinda nostalgic to it but merely because i know the game, its setting and most of the gameplay yet re-experienceing it now makes me always wonder how persistent a child could be to find out things on their own if they want to.
Now it doesnt say im a really bad gamer but i somehow lack patience. Its my issue i know but not every problem about the game itself is my fault. The worldbuilding is great as it doesnt take you hundreds of expositions and every person telling you whats going on by talking to the ingame character like he is dumb. I love the rather grim dark post future alien colony setting and the main characters look is so unique and recognizeable that he is almost adoring despite clealry being designed rather grotesque
The game starts of well and fantastic. It doesnt really hold your hand but still introduces you into various aspects of the gameplay. Its not as punishing as some older games tend to be yet the difficulty can have certain spikes.
Some find the controles clunky. I think they do work well most of the time. There are issues when you are trying to climb something as your character sometimes moves too far or you arent able to really see if the ledge is there. Also having a map would really help as the maps can get confusingly big. But still it requires lots of skill and wits to pull of some stuns. I personally found some riddles very challenging and kinda too much for me. Some of the action passages are plain annoying as i dont like doing obstacle work while having such kind of controle system.
Story wise its interestening but after leaving the factory you are working in it gets downhill. You are suddenly the chosen one and must beat a huge alien conglomerate alone?
Overall i can recommend the game but only barely as the difficulty can be very hard and the controles can be annoying sometimes. Yet it got a charme and i personally fancied the setting a lot.
3/5 Decent game.
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