An excellent action/RPG hybrid with very unique gameplay. Your name is Jack Mower, a 20th century dude who just happened to be sucked into the world of Nox via his TV set. The world is in danger and you have to save it! But before you embark on your epic journey you must choose your path: warrior, w...
An excellent action/RPG hybrid with very unique gameplay. Your name is Jack Mower, a 20th century dude who just happened to be sucked into the world of Nox via his TV set. The world is in danger and you have to save it! But before you embark on your epic journey you must choose your path: warrior, wizard, or conjurer.
Choose the path of a warrior, and you will be able to equip and use all manner of swords, battle-axes, war hammers, and chakrams - though you’ll leave the magical mumbo-jumbo up to the Conjurer and Wizard classes. An enchanted weapon is the closest a Warrior gets to magic but that’s OK, because magic is for sissies.
As a Wizard you will explore the mystical art of spell casting, ranging from enemy-confounding illusions to devastating displays of metaphysical force. You’ll also learn to set magical traps containing deadly spell combinations to thwart the unsuspecting foe. Although you’ll have to renounce the use of ungainly swords and armor in the name of your art, you will still be able to wield a staff as a last-ditch physical defense.
If you choose a Conjurer you will be able to magically charm and summon creatures to do your bidding. You can even create a magical creature called a bomber which can wreak sorcerous havoc on your enemies. You’ll also get plenty of experience wielding staves and bows to fend off the few enemies who manage to slip past your minions.
Throwback Thursday Recommendation
We share the earnest reasons that make a classic game so dear to us!
Recommended by Kilg0re_Tr0ut from GOG Stream Team: Nox is a truly underrated game from Westwood Studios. Often written off as a "Diablo-clone", this is really a unique quest oriented action RPG. You play Jack, a young man who (along with his TV) is accidentally teleported to Nox by the evil Hecubah, and it is your job to right things in Nox and eventually defeat her. The story and gameplay adapts to accommodate one of three different character classes you have to choose from, the Warrior, who can't use magic, but has access to all armor and weapon types (except bows and staves), the Conjurer, who can use bows and crossbows, can use some spells, but specialize in summoning monsters that can fight alongside them, and the Wizard class, who specialize in the vast majority of spells in the game, and can even teleport and become invisible. This adds tremendous replayability as playing the game with each character makes for a completely different experience, basically giving you three games in one. Easy to get into, Nox is highly recommended for fans of the genre."
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I've had my eye on Nox pretty much since it was published, but never got round to playing it till now. I have to say it hasn't aged well. And I don't mean the outdated graphics but the control mechanism that feels really unnatural. I've tried to play for couple of hours but couldn't bring myself to like it. No skill tree, no attribute points distribution, no item level requirements... The most annoying was the inventory managment, having to click a separate button just to get the item stats made playing a chore. When I reached the middle of the first major dungeon and my inventory filled up without a chance to sell off the unused items I had to quit.
So without the nostalgia factor you're probably best off skipping this one.
Nox it's a fun game. I was pretty nostalgic about it, as i remember playing it about 10 years ago, but i never got into it too much. Well, i kinda see why now.
First of all, the game it's pretty good. General combat mechanics are good, the characters are ok, the story it's ok, you can follow it, but, for every positive thing, you have 3-4 negative ones that makes your adventure painful.
First of all, the story. As i was saying, it's ok, but kinda deceptive. It starts out as this goofy story of an random trailer-park dude getting teleported into another world. And i'm ok with that. The biggest problem it's that the game it's getting serious and you're not getting the comedy that you would probably expect from that intro.
Then, mechanics... Oh god, there are many things wrong here.
Repair mechanics are a pain. Firstly, your gear broke up very fast. That would be ok if you could repair it easily. But you can't. There is no town portal mechanic, no waypoints. You pretty much hope that the current level will end into an town so you can repair. You need to cary more of the same type of equipment, to replace them if they broke. This it's an anti-fun mechanic imo. You have a nice weapon, well, you should preserve it and use an bad one, as you don't want to break your good weapon.
Then, abilities. I only played as warrior. Most abilities are useless. I had to abandon game when i had to deal with a lot of wizards. It was impossible for me to kill them or at least go pass them. The only gap closer was imprecise and you are getting penalized for messing it up.
The enemy scaling it's all over the place. You have an level where you one-hit everyone, you reach the boss, he one-hit you.
Nox it's a good game only if you invest a lot of hours trying to get around the faulty mechanics. I recommend it, but with caution. Don't expect the game to be as good as it is in first 2-3 hours of play.
I'll try my best to write this without the nostalgia goggles on.
While it may appear like a Diablo knock-off, Nox does more than one thing different. Unlike most ARPGs, Nox doesn't have skill-trees and the stats are increasing at a flat rate, rather than granting the player freely distribute-able stat points. There's no experimentation with builds and skills. While that's not exactly common for ARPGs of this type, it hardly makes Nox a bad game. The focus is simply shifted towards figuring out a use for the tools you are being given. There is no universal weapon/skill that you can plow through the game with. Different types of enemies require a different approach, especially since some of them pack a wallop and the equipment can indeed be shattered. You're not supposed to stand still and trade blows with a Mimic while chugging potions, not even as a warrior. Its visuals haven't aged all that well, but it doesn't look hideous either. The music and sound effects are doing better.
There is one aspect of Nox that requires special attention. Something other ARPGs sorely lack. Balanced, fun, and addictive PvP multiplayer. It's sadly limited to LAN (or third-party LAN-emulating software), but should you get that working, there's a lot of fun to be had with Nox.
Nox must be regarded easily the best aRPG of all time! The first time i played it was back in 2001 when i was like 17 years old. Still intact to this day. Lots o' congratz to GOG/ CD Project. Ah the games of that era were special, for instance check the interface of Nox, Max Payne Series etc. were so magical. I'm just sad thinkin that this gem of game ended up in EA's garbages. If E.A. didn't buy Bioware Studios and they closed it shortly after, we might have seen like a Nox 2. A 12/10
A great thing about Nox is that it does not take itself too seriously:
-The main character is an average guy called Jack. Jack, the Warrior. Jack, the Conjurer. Jack, the Wizard.
-The dialogue is corny and satirical. I am sure it's on purpose.
As for the game itself. The graphics still look great, sound is good to excellent, challenge level is good up until Chapter 9 where the game gets considerably more difficult. Spells are very interesting, the controls feel great. Expect to spend 10-14 hours per character completing the campaign. There is also multiplayer through alternate service providers, if that's your thing.
All things considered, great value for the price.
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