Posted on: July 20, 2025

BrainSpoonGOG
Verified ownerGames: 285 Reviews: 8
Something pretty special
Really enjoying the journey this game is taking me on.
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© Copyright 2021 Geography of Robots. Developed by Geography of Robots. Published by Raw Fury AB. All Rights Reserved.
Game length provided by HowLongToBeat
Posted on: July 20, 2025
BrainSpoonGOG
Verified ownerGames: 285 Reviews: 8
Something pretty special
Really enjoying the journey this game is taking me on.
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Posted on: April 6, 2022
keinmitleid2k9
Verified ownerGames: 152 Reviews: 2
Review Title
"Spend your Quack on other games." Shield Corporation
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Posted on: January 2, 2023
blagstock
Verified ownerGames: 88 Reviews: 1
They had one job ...
This looked an felt really interesting but the first job of a 'point and click' adventure maker is to make software that 'points and clicks'. The input (mouse) was buggy from the start and when I had to do careful pointing and clicking (mini-game | no spoilers) it became unplayable. I gave up after about 15 attempts. Very hacked off to (a) be missing out, and (b) have paid good money for an unplayable game.
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Posted on: April 8, 2022
Ransome_7
Games: 22 Reviews: 28
Nice art poor game
I didn't like it at all. It's obvious that all the effort went to the pixel art and sound and that's about it. The story was ok I guess, it is what it is but it isn't something I will remember like Disco Elysium for example. The gameplay is very poor, there are 3-4 hot spots per location and there are no puzzles that will make you feel that you are contributing to something. There are only some pointless mini games that add nothing to the game. In the end, I felt hollow and that this "game" was sucking my energy and I wanted to finish it fast. After this I will need to play 2-3 real adventure games in a row to be healthy again. The only good thing is that I read it for free (there's no way I will reward with money developers for making adventures without meat, and by meat I mean gameplay). So in my opinion avoid it like the plague. PS. All of these talented pixel artists should start hiring people who know how to create puzzles and don't skimp on money.
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