October 1944, something strange is happening in Sundäe, a rustic Norwegian town where a mysterious dark moon hangs over the sky, generating uncertainty among its inhabitants.
As World War II continues, the Okkulte-55, a secret division of the Third Reich, arrives in Sundäe to unleash an ancien...
October 1944, something strange is happening in Sundäe, a rustic Norwegian town where a mysterious dark moon hangs over the sky, generating uncertainty among its inhabitants.
As World War II continues, the Okkulte-55, a secret division of the Third Reich, arrives in Sundäe to unleash an ancient curse, in a desperate act to twist the course of the war.
Alexei Krakovitz, a quadriplegic professor of occult science and Akiro Kagasawa, his faithful assistant, are sent to Norway on a secret mission to unravel the mystery and save the world from the Okkulte-55 clutches.
An original story with absurd dark humor, riddled with eccentric characters, diabolical inventions, puzzles, occultism, talking dead, witches, worms, a mysterious party, and an ancient curse that threatens the human race.
An adventure so delusional that it will make you delirious to the delirium itself!
Ha-Ha!
Features
Truly and unique original story. (99.999999% GUARANTEED)
Single player, dual character action-adventure with puzzle-solving elements.
Join professor Alexei Krakovitz and his loyal Japanese assistant, Akiro Kagasawa, in their heroic crusade against the Okkulte-55.
Retro-pixel style artwork.
Meet a quirky cast of characters
Visit Sundäe, a town oppressed by the Okkulte-55, on the northwest coast of Norway.
I like the game and enjoy playing it but it needs to be said, the controls in this game are so bad its hard to believe the developer didn't intentionally fuck them up to be this horrible. And no, of course you can't change the controls, why would you expect something so reasonable, so simple? The control scheme isn't even that complicated, it doesn't even need to use that many buttons, but somehow they fucked it up completely and its just a mess.
"Nine Witches" is disgusting: toilet humor and Nazis - two in one. For lack of better ideas, the developers joke about physiology, but the bad taste is doubly so - to combine this with the theme of the Second World War. However, the developers were reinsured: offscreen laughter and frequent remarks "Ha ha!" will tell players where to smile.
Any interesting puzzles? Nope. The search for coins throughout the district is not far from pixel hunting. You can control two characters - in theory, it has potential for interesting puzzles for cooperation, but the game does not develop it to the fullest; all the astral actions of Professor Krakowitz are monotonous. You also have to, for example, collect the urine of a drunken Nazi in order to wake up a naked woman with its smell. The highlight of the program: counting chicken paws in a bloody "pile of small" to figure out that not all hens were dismembered, but some ran away.
Developers promise an original story (quote: "99.9999% guaranteed"). Well, let's see: zombie mutants, the occult plans of Nazis, astral exits from the body, breaking the 4th wall - yeah, it's unusually fresh.
Instead of music, there are monotonous howls. Instead of dialogues - insipid porridge. The only good thing in this game, imho, is graphics.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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