Welcome to Myst: a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue.
Journey to Myst Island and other stunning, long dormant locations - called “Ages”- and begin to unravel the mystery you have been thrust into. As you learn what happened on the island, you will...
Welcome to Myst: a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue.
Journey to Myst Island and other stunning, long dormant locations - called “Ages”- and begin to unravel the mystery you have been thrust into. As you learn what happened on the island, you will find that you are playing a key role in an epic story whose ending has not yet been written. Explore deeper connections in these stunning and surreal Ages, uncover a story of ruthless family betrayal, and make choices that will affect both you, and the world of Myst itself.
Cyan, the indie studio that created the beloved classic, has reimagined Myst.
Built from the ground up to play both in VR as well as traditional flatscreen displays, Myst is teeming with new art, new sound, re-imagined interactions, and even optional puzzle randomization. Finally... the highly anticipated Myst 2D/VR experience has arrived!
Now you can explore the Ages of Myst in a new dimension!
BUILT FOR BOTH VR AND 2D DISPLAYS
Designed and built from the ground up in Unreal Engine, this newly-reimagined version of Myst includes fresh takes on the visuals in every area in the game. With both VR and 2D play experiences in mind, this definitive, modern edition of Myst will immerse you in the world in a way that has never been possible before.
Additionally, Myst includes many “comfort level” features for both new and experienced VR users, including the option to enable smooth or snap turning, quick travel up stairs and ladders, vertical height quantization, and more!
NEW AND REQUESTED FEATURES
For the first time in Myst’s history, enjoy the game in many different languages through localized UI, including dialogue and gameplay-context subtitles.
- A variety of accessibility options to assist in gameplay.
- Tired of taking notes? Now you can take photo captures in-game to keep track of what you’ve encountered!
- A large number of graphics options to choose from, such as supersampling options and Ray Tracing to bring the best Myst experience out of the hardware you have.
FREQUENTLY ASKED QUESTIONS
Q: Do I need a VR headset to play Myst?
A: You do not need a VR headset to play Myst. Myst is playable with or without a VR headset.
Q: I bought Myst when it first came out in 1993. Can I get a free upgrade to this new version?
A: Thank you for your support over the years! We are not giving out free upgrades to previous purchasers of the original Myst. We put a lot of effort into making this new version of Myst and would appreciate your financial support again!
Q: I want to play Myst, but am concerned about my computer not meeting the minimum requirements. What should I do?
A: If your machine does not meet the minimum requirements and you still want to try Myst out, we recommend enabling one of our supersampling options through the graphics settings menu to see if it alleviates performance concerns. Depending on the storefront you purchase Myst from, you may be able to qualify for a refund through the store (not through Cyan support) if Myst does not run well on your platform. Please review each store platform refund policy for details.
Q: Will Myst support [insert language here] one day?
A: Possibly! We’d love to hear from you through our support team about any languages you’d like for us to support.
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
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Do not waste your money. Oh it looks amazing, and if it worked, I'd be happy as could be. But you can't finish the game. When you try to do to D'ni, to meet Atrus, the game freezes, and quits. Sometimes it even forces a restart of my computer. I got all the way to the end, for this? No. If you're going to release a game that people love, and would spend money on, release a game that works!
Was excited to get this for the Mac. But....it doesn't support moving using the mouse?! Have to use keyboard to navigate?! How can a game in this day not support the mouse?
Second thing: even at low quality settings, this game causes the fans in my top of the line MacBook Pro be pegged on high the entire time and its still very jerky and dropping frames. By contrast Obduction was much smoother and didn't cause any fan issue.
If they can fix the mouse support and the fan issue, the game would be at least a four star. I am a huge Myst fan and was really looking forward to this. Hoping they will address the concerns.
I’ve lived through all versions of MYST going all the way back to the beginning and I own and have played all of them. I was looking forward to this ‘remake’ just for the graphics but like so many remakes, they went to far. They should have been satisfied with higher resolution graphics and left the functionality of the animations and the characters alone!! This one missed the mark. I wouldn’t have spent the money had I known they wrecked the experience.
Oh, and I discovered a bug in the first 5 minutes - when you first arrive on MYST island walk a few steps toward the submerged ship and step up onto the platform like you’re going to step off onto the ship. Now turn to the right and look at the main mast. See it?
It took a lot of debugging to get this working properly in VR. To be fair, I am using a Windows Mixed Reality headset via SteamVR, so its not officially supported according to the list. The particular bugs I've encountered are:
- the video shows on the desktop instead of the vr monitor unless you launch the game from "Windows Desktop" from within Windows Mixed Reality
- audio sometimes doesn't work on either headset or desktop. I haven't found a consistent way to get audio working yet
- the controller didn't come with any bindings, and a lot of the commands to bind are not very descriptive. It was a lot of guesswork to get working controller bindings. This might be better on Steam because you can use the Steam workshop to find bindings others have already figured out.
- the graphics settings are somewhat buggy and some settings seem unsupported (in particular, ray tracing)
Overall, I expect that Steam will improve the VR support (by launching VR properly through SteamVR, and by making it easier to get working controller bindings), but once you get it working, it turns out Myst translates quite well to VR!
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