Full version of Mutant Year Zero: Road to Eden is available here
From a team including former designers of HITMAN and PAYDAY comes Mutant Year Zero: Road to Eden, a tactical adventure game that combines the turn-based combat of XCOM with real-time stealth and exploration of a post-human world rec...
Full version of Mutant Year Zero: Road to Eden is available here
From a team including former designers of HITMAN and PAYDAY comes Mutant Year Zero: Road to Eden, a tactical adventure game that combines the turn-based combat of XCOM with real-time stealth and exploration of a post-human world reclaimed by nature… and Mutants.
Of course the world ends.
It was just a question of time. Extreme climate change, global economic crisis, a lethal pandemic, and increasing tension between old and new superpowers. For the first time since 1945 nuclear weapons were used in armed conflict. Mushroom clouds rose from east to west before the dust settled.
Now it’s over and the Earth is still. Nature has invaded ruined cities. Wind sweeps through empty streets, turned into graveyards.
The humans are all gone. Scavenging through the remains of civilization are the Mutants, deformed humanoids and animals alike, searching for salvation or just something to eat. To survive, you and your companions must venture out to explore the Zone.
Maybe one day you will find the Eden of legends, the ancients’ haven in the middle of hell. That’s where truth awaits, the stories say. Maybe you will find your answers there.
Then again, maybe it’s all bullshit.
TACTICAL COMBAT
Mutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games.
EXPLORE A POST-HUMAN EARTH
Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure.
CONTROL A TEAM OF MUTANTS
A duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.
MASTER THE STEALTHY APPROACH
Sneak through shadows to avoid conflict or to catch enemies unaware. Real-time stealth allows you full control of approach: sneak into an enemy camp, position the team of Mutants to your advantage, and gain the element of surprise.
UNLOCK MUTATIONS
Unlock new mutations and abilities for your Mutants, such as Selma’s grasping vines, Bormin’s Charge, and Dux‘ uncanny ability to sneak into a camp full of enemies unnoticed, despite being a 4-foot tall walking, talking duck with a crossbow.
DYNAMIC ENVIRONMENT
Use the environment to your advantage. Stay out of floodlights, hide from line of sight, or just blast down fully destructible walls and buildings and wreak utter havoc.
LOOT, LOOT EVERYWHERE
From makeshift slingshots to high-powered rifles and top hats to police vests, make sure you equip your Mutants for the dangers ahead. Nothing says post-human quite like a mutated boar in spiked metal armor charging at you with a blunderbuss in his hands.
It is gorgeous. It seems to be like original fallout, but it is not. Then it seems to be like UFO, and well, it mostly is, because you do fight with the interface and the bad game design choices just like the buggy first UFO!
While it looks like fallout, it is not. It is extremely square and you play "on rails". Zero rpg elements. Do not fool yourself. This is a diablo-like game.
Then it have the most obnoxious game design. The maps are tiny, and it expect you to take out one enemy in silence at a time. But you can use granades and what not just a few paces from anothe enemy and it will still be "silent". Then other times you may be miles away, much further away than granades would still not agro other enemies, but it you don't take the grunt in one turn it will be able to call in reinforcements. The "mechanics" are completely unpredictable. You have to learn to threat the enemies like they are units in a overhead map like those NES jrpgs.
As a non-qwerty pc user, i switched to using my BT connected Xbox One controller on pc, because the rebind system isn't really user friendly.
The reason is, if i want to rebind a keyboard key, the game displays "the key is already in use".
There is no unbind function per in game action. I tried rebinding them, but it's a unfortunate job.
I just want the game to accept my key rebind, even if it's already bound elsewhere. I want the game engine to auto unbind the key stroke. Now it is preventing the player to rebind the key. If i have to go through all keys to rebind them to a temporary (unused) key stroke, so i can bind the key i wanted to a action i want.
So even if this is a demo, i hope the dev's will review and evaluate the user friendly experience of the rebind system in the full version or final release.
In some way, as i was 'forced' to play with the XBox One controller, it is supported and works like it should. The only remark here is, that it would be nice to see on the xbox contoller that the left- and right trigger buttons would be assigned a function. Because per default, the game let's me press F or L on my keyboard to (un-)group the characters ... while playing with a controller with two unused buttons ...
Overall, gameplay is good. The turn based system has two turn slots per cycle you can spend.
Would be cool to have more 'secrets' to discover when wandering around.
Demo is great! Despite owing XCOM, I'm not that familiar with these tactical/strategy games but have heard good things. Thanks for putting out a demo here on gog. I think I have to buy this now! Really like the rpg style leveling of characters and equipment options. Story is engaging as well.
Traditional XCOM tactical base and new fresh fiches:
- stels elements a-la Comanders
- cool heroes!
- great atmosphere -
Only one thing confuse me - collecting scrab metal in the forest. It's looks boring.
One of the best games I've played since Wasteland 2. It has it's own humor and charm. The combat mechanics are great, and I love the simple enough strategy. Great for the casual gamer. I just paid for the game after having finished it first ;) I did not encounter any bugs in game, that's rare these days!
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Ok, got it
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