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Might and Magic® 7: For Blood and Honor®

in library

4.6/5

( 443 Reviews )

4.6

443 Reviews

English & 2 more
5.995.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Might and Magic® 7: For Blood and Honor®
Description
To experience great adventures, you’ll have to take a step back in time.Might and Magic VII - For Blood and Honor brings back the fantasy role-playing genre with an enhanced game engine and thrilling gameplay. It brings to life a fantasy world replete with fearsome dragons, horrifying monsters and e...
User reviews

4.6/5

( 443 Reviews )

4.6

443 Reviews

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Product details
1999, New World Computing, Inc., ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 4 GB HDD...
Time to beat
41 hMain
52.5 h Main + Sides
81.5 h Completionist
58 h All Styles
Description
To experience great adventures, you’ll have to take a step back in time.Might and Magic VII - For Blood and Honor brings back the fantasy role-playing genre with an enhanced game engine and thrilling gameplay. It brings to life a fantasy world replete with fearsome dragons, horrifying monsters and exotic races. This game has everything the experienced role-player desires, including new character classes, skills, spells, magic items and a compelling story that will keep you absorbed for hours on end. Might and Magic VII - For Blood and Honor brings to life the most fantastic, engrossing and intense role-playing experience ever created.

© 1999 Ubisoft Entertainment. All Rights Reserved. Might and Magic, Blood and Honor, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

Goodies
manual soundtrack (MP3) map reference card avatars soundtrack (FLAC)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
41 hMain
52.5 h Main + Sides
81.5 h Completionist
58 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'1999-01-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
659 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
Buy series (4)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: November 17, 2017

juvesxm

Verified owner

Games: 246 Reviews: 22

Excellent game

MM7 is an excellent game, I gave it 4 stars instead of 5 for two reasons: - I liked MM6 more - There are some bugs (or features?) that make this game a little annoying. Some of these: My party setup was Knight/Monk/Paladin/Sorcerer. At my first run I did not learn the bow skill in the first map, Emerald Isle and I could not pick it up later in the game, none of the weapon shops offered the skill. I had to restart the game, learn the skill for each of my characters except for one, (because I did not have the money) and to my greatest surprise at my second run I was able to pick up the skill at the weapon shops outside of Emerald Island. I had a similar problem with the spells. No matter how many times I've visited the master or the paramount guild of water I could not by the Loyd's Beacon spell - which made travelling a bit annoying. (Especially since half of the cities cannot be visited by Town Portal. Btw. the Town Portal spell is also a bit hard to obtain since it needs a master level in water magic, which comes a bit late in the game.) MM7 is nonlinear, which is basically a good thing but on the other hand it can lead to some problems. I took the champion promotion a bit late in the game (Win 5 battles in the Arena on Knight level). Since the monsters are generated based on the actual levels of your character, I often had to fight dragons and titans which was a bit overkill, I had to try it several times. I have read it among the other reviews that you need a cleric to complete the game - as I found out a cleric is indeed useful for a particular quest since only he can learn grandmaster body magic which saves your characters for eradication. I did not have one, and I had to try the quest several times. Since I had a Paladin who had a grandmaster mace skill I was able complete the quest since he could paralyze the problematic monster - but it was still annoying. Despite the above MM7 is a good game, I can only recommend it for trying.


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Posted on: February 22, 2018

Charlymon47

Verified owner

Games: 25 Reviews: 1

A Classic Must Play

The last great installment of the Heroes of might and Magic Series. Played this wayyy back in 99, and dumped endless hours into this one. For its time, there was nothing like HOMM 7, and if you can get past the graphics, it is a huge world with memorible locations, cool monsters and fun lore. The deat of New World Computing by 3d0 begins with this game, which was very good for being a sequel to HOMM 6 forced out a YEAR later by money grubbing suits. It was very sad to see the studio close- the world and lore behind HOMM is as deep as Game of Thrones (its true), 19 years in the making. If you havent played this classic, you should atleast pick it up to remeber a great development studio. This is undoubtedly the last solidly great installment of the series. I give it four gold Shoggoths and two silver Nightgaunts. The magic is cool, the locations are memorable, the monsters are scary. Character grinding is rewarding and fun, quest acess easy and understandable. For 1999 it was absolutely brilliant.


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Posted on: March 12, 2011

weaver3808

Verified owner

Games: 8 Reviews: 1

Awesome

great game!!! very entertaining!!!


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Posted on: March 25, 2011

Zveroid

Verified owner

Games: 193 Reviews: 3

Undying classic

One of most epic RPG of that time


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Posted on: April 3, 2011

BenBouch

Verified owner

Games: 90 Reviews: 2

A Continuation of Awesomeness

An even better game than Might and Magic VI, which I originally thought impossible. Play this game!


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