Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story...
Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.
In Middle-earth™: Shadow of War™, nothing will be forgotten.
Please note that the multiplayer mode is not supported.
all time fav, played this game when it was newly realesed on PS5 and recently bought it again on PC lol couldnt help myself....this game will not dissapoint you
You can have a lot of fun with the nemesis system, as I did for 70 hours. But if you want to enjoy a crafted narrative from start to finish, your time will not be respected. The final act of the game is both unfair and filler, with repeated content from the previous parts of the game. You will have to spend 10 hours grinding to find good orcs, give them bodyguards, and set them all up in a nice little fort to defend. None of this will matter if you get one-shot by a random ranged orc who has an ability that negates your last-chance revival. Now that you have died, all the defenses that you've made magically stop working, and you lose the fort no matter what. You cannot retry. You are then tasked with retaking it, something you have done 6 or 7 times already in the main story, just so you can get back to doing more repeated content.
An endless mode is one thing, but this is required to get the ending. And there are no side-quest distractions to do whatsoever, as they stopped appearing ages ago, not that half of them were any fun. AND all these repeated seiges don't even play into the nemesis system because all the orcs that show up to attack are total strangers. And upon showing up, they may very well take the place of orcs you've actually spent time with, because there's only so much room in a region for the game to store them.
And if you actually LIKE that part of the game enough to want to do it forever, don't buy the game on GOG, because the publisher only allows you to use their online mode when they can leech the server space from other platforms. There's also no achievements on this version.
And all of that will be fine for most people because the sandbox nemesis system is the star of the show anyway. And it's not that good. Orcs will remember you if you die, but what that amounts to isn't all that impressive. They will say one line of taunting when they see you next, and there's a lot they CAN say, but it's shallow. They gain no tactics, just buffs and lv.
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