Posted on: July 6, 2025

blcktek
Verified ownerGames: 25 Reviews: 1
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Please note that Middle-earth™: Shadow of Mordor™ does not support certain online features. More details here.
MIDDLE-EARTH: SHADOW OF MORDOR © 2014 Warner Bros. Entertainment Inc. Developed by Monolith. In association with WingNut Films. © 2014 New Line Productions, Inc. © The Saul Zaentz Company. MIDDLE-EARTH: SHADOW OF MORDOR, THE HOBBIT, and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to Warner Bros. Interactive Entertainment.
MONOLITH LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
Game length provided by HowLongToBeat
Posted on: July 6, 2025
blcktek
Verified ownerGames: 25 Reviews: 1
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Posted on: July 7, 2025
Arka1699
Verified ownerGames: 84 Reviews: 1
Nice game, good gameplay
Good game, graphics, the gameplay is fun and easy to understand.
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Posted on: July 7, 2025
Gael_Genial
Verified ownerGames: 40 Reviews: 1
GOOD
GOOD
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Posted on: July 11, 2025
Nesher
Verified ownerGames: 235 Reviews: 3
Good LOTR game ruined by controls
After seeing the game on my flatmate's PC I gave this a try, however, frustrated, I simply had to uninstall the game after spending close to 5 hours in. Controls and camera behavior are the main culprits: - everytime you get near some obstacle you can climb on (and also if it's only a ledge or a rope) camera moves close, but while it is zoomed in, your controls also change from th classic "forward is where camera is looking" to instead "where your character is looking" in that moment. That's disorienting, especially when you flee from a tight situation (which you have to do rather often). You can't disable this in settings and there's no mod for that (I've looked). Also, there's a weird mouse sensitivity jump once this happens which only adds to the confusion. - there's another sensitivity problem - even though your settings show that sensitiviy while running, sneaking and in meelee is set the same as when aiming, it doens't seem to behave like that - moving mouse while aiming is waaay slower, so you spend a lot of your precious "bullet time" orienting yourself properly before you can really start aiming your bow. - whoever thought and designed the on-screen mouse-click tooltip for blocking and attacking should really reflect deeply on him/herself and probably return his/her UX degree. Because it suggests exactly the REVERSE buttons it is supposed to. - "last chance" minigame also has major UX problem - you have to use a separate key (interact) to actually succeed in it, not the mouse click once you managed to get the cursor inside the circle... with mouse. - Nemesis system is nice and refreshing idea but chance to being ambushed while battling another captain is way too high and the game just loves to throw a deadly meelee + ranged(+poison arrows) combination at you right from the start. You have no way to block the arrows and even when battling one captain. he usually has several orcs with him as support and can call for more. So imagine fighting two of them.
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Posted on: July 13, 2025
Loonwed
Verified ownerGames: 270 Reviews: 8
Feel MiddleEarth
Nemzis system is best part of SoM. But not only... Fight, hidding sneaking, hunting orcs, rescueing slaves... Running from too powerful opponents. Looking for tresures. Story maybe is not reach but every time you dive into gamplay is diffrent. Effect of random events can help you or destroy your strategy... Be Guardian, Wrath of Shadows, Feel it and have fun playing Shadow of Mordor.
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