Posted on: November 2, 2025

Mirotvorina
Verified ownerGames: 141 Reviews: 8
Great story
I love this story rich game, Metro now going in open world. Great game
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© 2019 Koch Media GmbH and published by Deep Silver. Developed by 4A Games. 4A Games Limited and their respective logo are trademarks of 4A Games Limited. Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2035 by Dmitry Glukhovsky. All other trademarks, logos and copyrights are property of their respective owners.









Game length provided by HowLongToBeat
Posted on: November 2, 2025

Mirotvorina
Verified ownerGames: 141 Reviews: 8
Great story
I love this story rich game, Metro now going in open world. Great game
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Posted on: November 5, 2025

Mythos89
Verified ownerGames: 159 Reviews: 2
Amazing story
Truly one of the best stories in gaming
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Posted on: November 7, 2025

Baarmaboi
Verified ownerGames: 131 Reviews: 3
Would like to like...
but the game is unplayable when you reach taiga, and nigh unplayable when reaching the desert. I've looked all over for a fix like many others online but there just seems to be no fix for the game.
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Posted on: May 12, 2021

KSummers
Verified ownerGames: 64 Reviews: 4
2 problems
Love the immersiveness of the Metro games, and this one continues with the great atmosphere and storytelling. However, gunplay is a struggle. I was playing on controller, and had to switch to my mouse to aim long distance shots decently. Aim assist is a mix of nessassary (with some waterbased enemies) to annoying... since it doesn't always snap on target. It's manageable but as someone who enjoys snipers I was disappointed that I never wanted to in this game. Additionally, the nightvision scopes in this game are too bright to be useful in most situations. I had my monitor setting on default, so I dunno if darkening brightness would have helped, but I shouldn't have to adjust my settings because they didn't manage the scope brightness properly. I felt like it was easiest to use lazer sites and hipfire for easier accuracy. Even with the struggles of combat it's still functional, and doable without too much struggle. My other issue with the game... pacing with dialogue. I love the immersiveness, and being able to take moments outside of the story to listen to the other characters, and their dialogue reveals and tells a lot about them and the world. However, (similar to past Metro games) there's this pacing issue where there are pauses between segments of dialogue/monologue, and that makes it take a lot longer to listen to everything a person has to say. It's not a big deal for me, but there were moments in the story where I felt I had to go somewhere semi-urgently, but I'm sitting listening to someone for a long time. I think the game is great, but for people looking for issues before buying, these are the two that stood out to me. They're not a big deal, but something to be aware of.
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Posted on: November 12, 2021

TheRealDusky
Verified ownerGames: 838 Reviews: 13
They were so close!
(This review is based on the enhanced edition of the game) The story etc., has been talked about a lot, so I'll just stick with the games' mechanics, features and performance. :::Performance/Graphics I had heard that the game ran poorly. It must have been worked on a lot since release because I was very surprised at how well this runs. (My specs) CPU: Ryzen 7 4800H GPU: RTX 2060 Mobile 6GB RAM: 16GB DDR4 3200MHz OS: Windows 10 Installed on an M.2 SSD. Game settings: Quality: High Vsync: Off Motion blur: Normal Ray Tracing: High DLSS: Quality VRS: 2X Hairworks: On I get 70 - 90fps. Even turning Ray Tracing to Ultra and VRS to 4X still results in 55 - 60fps. The graphics are superb. From eerie corners to sun washed landscapes. The sound design pairs with this well to make the game feel really immersive. :::Bugs There are still quite a lot of these... I've fallen through the map on one or two occasions, the stealth kills/KOs haven't worked sometimes. Not frequent enough to ruin it though. :::Combat A strength of the game. Stealth is viable in almost all situations, including non-fatal KOs. There are ample rewards for scouting an area before deciding how to approach it. Sometimes an area can be cleared by finding a good spot and taking out enemies from a distance. Guns blazing is also viable. :::Items/Gear Another strength. There are a host of weapons, but more importantly there are a great number of modifications that can completely change how a weapon works. Repairing/upgrading is an important part of the game. You can also find very useful tools (such as NV goggles) if you look in the right places. :::AI The AI is hit or miss. Sometimes they'll be difficult and behave in a way that makes sense. Sometimes they won't. Stealth can sometimes be unsatisfying because of "OK you definitely should have seen me!" moments where you know you messed up but it goes unpunished. Overall, the game has a few shortcomings but I respect the ambition. An excellent attempt.
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