Posted on: September 10, 2024

gabtony7
Verified ownerGames: 2 Reviews: 1
Metro Exodus
excellent
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© 2019 Koch Media GmbH and published by Deep Silver. Developed by 4A Games. 4A Games Limited and their respective logo are trademarks of 4A Games Limited. Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2035 by Dmitry Glukhovsky. All other trademarks, logos and copyrights are property of their respective owners.
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Posted on: September 10, 2024
gabtony7
Verified ownerGames: 2 Reviews: 1
Metro Exodus
excellent
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Posted on: September 11, 2024
AdmienV1
Verified ownerGames: 6 Reviews: 1
<3
<3
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Posted on: September 12, 2024
Tealdragon204
Verified ownerGames: 516 Reviews: 6
Tomboy Dating Sim
No one else will call it what it is so I will A POST APOCALYPTIC TOMBOY DATING SIM Featuring: Cuddling, handholding, intimate discussion while you sit there silently and listen and pretend as though someone loves you In all seriousness though. I was skeptical of this game out the gate. I loved Metro 2033, Metro Last Light was... Well it was... But then I heard they were making a new game with an open world and I was immediately suspicious since open world usually equals: Low quality, filler slop I was pleasantly surprised to find this was not the case and rather the open world allows you to take new approaches to handling situations The combat is similar to the previous Metros no major improvements. Weapons are more customizable and there's crafting. But the atmosphere is amazing and the story is even better. It's between this and 2033 for best game in the series (Both being some of my favourite games of all time). But the end of Exodus had me welling up The only critique I have for Exodus is the same as all Metro games. Clunky aiming for controller. The deadzone is WAY too high for fine aim and the response curve goes from 0 to 100 immediately so even without said deadzone you have to pick between a dreadfully slow turning speed or overshooting everything at range. I played Rainbow 6 Siege at a semi-professional level so I know this isn't a "skill issue" as I would have to lower the sensitivity to hit long shots or else I'd jump the target whenever I tried to aim Other than that. Nothing bad. Great game, lots of dialogue. I'd recommend spending lots of time on the train between sections until you have exhausted all dialogue. The game is really atmospheric and I love every part of it
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Posted on: September 12, 2024
Quinntification
Verified ownerGames: 6 Reviews: 1
Spoils its own excellence
This game presents such a rich, beautiful, and immersive world full of great environmental story-telling and attention to detail that makes the STALKER fan in me jump with excitement. Everything from the beautiful visuals to the immersive first person animations to the management of resources. This game is a lot of fun when it is playing to its strengths. When you're holed up in a shack in a dank swap at night, using up your scarce resources to clean the muck off your gun while ravenous creatures roam the night just outside... amazing. It's just a major shame that it doesn't do this very often. You've probably seen it mentioned in other reviews many times already - but this game has a serious dialogue problem. Characters will talk for numerous minutes, spouting janky voice lines while you sit there and do nothing. I'm a veteran player of STALKER so I can handle janky voice acting, but the problem is that Metro uses a mute protagonist. I cannot express just how awkward and immersion-destroying it is to have every character talk for 2-5 minutes and your protagonist says... nothing. They often ask you questions or ask for your input on story events and your character just says nothing. NPC's will literally dump their entire life story on you just because you walked past them in a hallway or because they stood by a crafting table you needed to use. I simply walked away from them mid-dialogue whenever I could because of how grating this became. This isn't gameplay this is just tedious nonsense. As for the actual gameplay mechanics: It is alright. The game offers some unique mechanics such as hand-cranking to recharge your electrical equipment but has some glaring omissions such as not being able to lean around corners. Enemies can lean around corners and take cover, so why can't I? This isn't the early 2000's anymore. Also enemies are very bullet spongy even on lower difficulties, making headshots the only viable way to not waste all of your ammo.
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Posted on: September 15, 2024
PREDATORmy
Verified ownerGames: 28 Reviews: 1
MASTERPIECE
MASTERPIECE
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