Posted on: June 21, 2018

F4LL0UT
Games: 1579 Reviews: 28
Actually not very good
Metal Fatigue is one of those games that blew me away when it was new. It had fantastic graphics at the time. It is riddled with cool features. The map has three layers - underground, ground and "sky" (or something like that) - that require different kinds of units. It has possibly the first instance of air combat in an RTS that looks great. There's customizable mechs that can engage in melee combat with (at the time) great animations and mech crews that gain experience. You can damage hostile mechs and then steal a body part of theirs, bring it home and attach it to your own mech. It sounds really awesome on paper. However, this stuff does not really add up to anything great and the whole thing can be described as a poor man's Total Annihilation. There's no particular depth to it, the factions don't differ much, the game is very slow and the enemy tends to rebuild his base on a layer you already cleared out before. Especially the underground layer, where visibility is limited and your mechs can't enter, is very boring to fight in and the place where the enemies tend to hide like cockroaches. It doesn't help that there's infinite resource that regenerate slowly, however, so the game can drag on forever and come to a crawl. Whenever I feel like firing this one up again and wonder "why did I never finish it? it was awesome!" I remember that it's just darn boring and I usually give up by the third mission. I still have a soft spot for the game if only for the many unique ideas it had. If, like me, you are sentimental when it comes to games from that era, especially RTS games, you should definitely give it a try but don't expect another Warzone 2100 or Earth 2150.
Is this helpful to you?