Posted on: August 18, 2017

Resoula
Games: 324 Reviews: 28
Promising, but bland and featureless.
Video Review: https://www.youtube.com/watch?v=9PS69ozGcRs Massive Chalice is a turn based strategy game that’s really honestly very unique, but not nearly as complex as its official description might lead you to believe. So in this game you play as an immortal strategist essentially. You and your talking chalice work together to run a kingdom that’s under invasion by the cadence which is essentially a mist that spawns enemies and consumes territory if it manages to corrupt it enough. You can create keeps and assign your heroes there to rule it. They will produce new heroes, the class and traits of which being influenced by the regent’s traits and class along with that of his or her spouse. You can research technologies except not really. Research is used to build and craft new items and buildings like keeps, guilds that increase research speed, and crucibles that help train your heroes to higher levels. Higher level parents also create higher level heroes, but if you assign all your high levels to rule then you won’t be able to fight with them. As awesome as that entire strategic layer sounds you have to realize that’s all there is to it. You have a very limited space to build and engineering your bloodlines turns into more of a chore with the more keeps you get. Your time out of battles will be almost entirely spent replacing dead heroes in non combat roles and just repeating the same drudgerous tasks over and over again. And that gets old fast. There are special events that pop up as well on that strategic layer that allows you to make a choice of how to handle situations. These situations can either lead to you gaining or losing a hero or maybe even suffering an invasion in a critical location in your kingdom because you thought opening what was essentially pandora’s box was a good idea. Full Text review (since GoG's text limits are very small): http://steamcommunity.com/id/Resoula/recommended/246110/
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