A challenging action RPG with deep souls-like combat and rogue-like elements. Explore a dreadful dungeon and fight smart enemies that will plan and collaborate between themselves to defeat you.
Features:
COMPLETELY SKILL-BASED COMBAT: Each enemy has its own set of skills, behaviors and collaborati...
A challenging action RPG with deep souls-like combat and rogue-like elements. Explore a dreadful dungeon and fight smart enemies that will plan and collaborate between themselves to defeat you.
Features:
COMPLETELY SKILL-BASED COMBAT: Each enemy has its own set of skills, behaviors and collaborations. Learn their patterns and discover their weakness before they lay their hands on you.
EXCITING PROGRESSION: Be responsible for rebuilding and maintaining your guild's village. Meet new characters, choose your traps, your weapons and keep track of your discoveries and unlocked content.
HANDCRAFTED & PROCEDURAL GENERATION: Designed to make each new run a completely new experience. Each room is handcrafted to get the most out of the combat, but you'll never explore the same dungeon twice.
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I was greeted by an intro that was heavy on Amiga "retroness" and short on creative writing skills. The text tells of a world where humans are screwed because they don't have mana energy, but all other races do and thus must commit to the life of slaves. It feels very much like an allegory to the indentured servitude of the lower classes in a modern day capitalistic society, but all that seems coincidental when the next few screens reveal how humans are killed "whenever" their villages are discovered in the wild (as if it's a random occurrence rather than a conscious effort by the dictators to quell rebellion) and only decide to fight back when, after a particularly perculiar raid, "particular" villagers are kidnapped rather than the entire village ransacked and murdered.
I assume it's hard to find good writers or translators in Brazil, so with that in mind I continued into the game.
You're tossed into a world that looks like the combination of 80's game resolutions with 90's game color depth, capturing (or just chasing) the same art style of games like Dead Cells or Kingdom. The animations are smooth, the silhouettes of enemies clearly delineate their type and they all cleverly telegraph their attacks and I was looking forward to the vaunted skill-based combat. Apparently, "skill-based combat" simply means "we didn't use random numbers when calculating damage", as you're essentially confined to a Binding of Isaac-esque control scheme with the addition of a dodge button. Hardly a read, dodge, parry and punish style you'd see when other developers haughtily profess their combat system. They combine it with a random dungeon generator that is rife with dead ends (because those dead ends might be passsages in *other* run-throughs!) and rooms full of the *same* enemy configurations each time (this is what they call the "handcrafted room" experience).
It very much feels like a game straight out of a game jam with a few months of "polish", unremarkable and overpriced.
I wanted to like this game but there are issues which just make it feel bad.
The biggest sin of this game is the sadistic checkpoint placement. There are none either before or after a boss level, which means lots of runes get thrown away constantly.
I could probably get past the dragon, but at this point of treading the same rooms and enemies over and over, I have no desire to bother.
Control of many of the characters feels bad too, as little delays are deliberately added to attacks and stuff to try and differentiate the characters, but this ends up just making them feel laggy and unresponsive. The only fun character to move (crossbow guard?) has no health and damage. The melee character moves forward when he attacks, which is also a horrible thing.
Combined, this game quickly loses it's magic and just becomes frustrating.
First Roguelite I ever played, and I've thoroughly enjoyed it. It was extremely difficult on my first run, but quickly got easier. Even then, it was hard at the later levels. So punishing where if you die you reset and it takes an hour to get back to where you were. The graphics are beautiful as well.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Mana Spark? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.