“Life is what happens to you while you’re busy making other plans” - John Lennon
Lost At Sea tells the story of Anna, who, in the later stages of her life, has come to be alone. To live her new future, she will first have to take stock of her past. Construct her memories by finding objects an...
“Life is what happens to you while you’re busy making other plans” - John Lennon
Lost At Sea tells the story of Anna, who, in the later stages of her life, has come to be alone. To live her new future, she will first have to take stock of her past. Construct her memories by finding objects and solving puzzles on a strange island, and face the question we all face eventually: “Did I do it right?”
In Lost At Sea players experience poignant moments in Anna’s life, moments that we can all relate to, moments that make us all wonder how life can suddenly take a hold of us, instead of the other way around.
Set on a mysterious island, where every biome represents a phase of life, you will explore your surroundings and solve riddles to reclaim memories. All the while your fears are chasing you, trying to trap you in your misery and prevent you from moving on. In the end, this is a game about the things you want to remember, the things you wish for and about life as a whole.
A personal story: Experience moments from someone’s life first-hand and help the main character relive and re-assess them to move on
Island of the mind: Explore the different phases of life, each of them with their own beautiful biome on the island
Beautiful memories: Gorgeous illustrations capture the essence of the most important moments in Anna’s life, while elaborate sound design brings her deepest fears to life
Face your fears: Did I make the right choices? Did I fail my loved ones? As Anna, face all fears head-on, or walk away from them until you’re ready
Game to remember: Unlock memories with specifically designed minigames and puzzles that capture these memories in unique gameplay
I bought this game to give it a chance. Normally I read the reviews first, but this one had none.
Game forces a resolution that in fact makes it jerky.
Game uses a very light grey font on white background, making it very difficult to read anything.
Game starts with a 5 minute or so cutscreen that you cannot skip or get out of. (It may be coincidence that it seemed to repond to ctrl+alt+del).
I have tried twice now with it and am unwilling to try again.
I sometimes like relaxing games, but for me this game is unplayable.
"It happened. Life happened. But I'm still a human being. I'm still me." - In What Remains of Edith Finch (2017, also on GOG), you play the titular teen returning to her abandoned family home to explore her family history through environmental narration, interior monologue, and minigames. In Lost at Sea (2021), a woman named Anna travels to a mysterious memorial island to do much the same, and by the same means. In four biomes, you work through as many stages of life, each holding four memories you need to complete. To do so, you need items which you earn in minigames spread across the surprisingly sizeable island. Completing biomes gradually unlocks access to the mountain at the centre of the isle, whence you'll be whisked away to the epilogue I quoted from above, ending this 2,5 hour game.
Some aspects of it work well: The 2D art is beautiful and evocative; the voice actress somehow manages to bring even the worst platitudes to life; and some of the minigames (more rituals than actual games) succeed in translating general life experiences into compelling interactive vignettes. Still, where Edith Finch scores with quirky charm and magic realism, Lost at Sea aims to be this austere circle-of-life empathy game, resulting in a lot of pathos and commonplaces. The "youth" biome, for instance, is an absurd jumble of American school buses, with Anna proclaiming: "As a teenager you always have these romantic ideas..." So that is your essence of youth? Ouch.
Like Edith's, Anna's story revolves mostly around the deaths in her family, but instead of a fatalistic hunt for the sublime, you get a game desperately tugging at your heartstrings: "I don't want you to die alone, do you hear me? [...] Mummy is here! Where are you?" Oh, and the island is mostly unattractive visually, to say nothing of the woeful soundtrack. - Tellingly, Studio Fizbin make no mention of this game on their website. There is some good material here, but on the whole this game feels empty and generic.
I have tried a lot of thing to play this game on linux with wine, tried different wine/proton's versions, followed lutris install scripts, tried different OS, and other workaround, nothing worked. The game launch and after the cinematic, show an eternal black screen at menu.
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