Posted on: March 9, 2021

Skadisson
Verified ownerGames: 357 Reviews: 6
Highly Addictive Idle Game
If you never understood the "idle game" idea and how people could "watch a game play itself", Loop Hero might be the best possible introduction to how this concept actually works and where it's depth of gameplay lies. While it got all the dark fantasy tropes we came to love in place it completely shifts the gameplay from a tactical RPG with basic strategy base building to a world builder, where you control the world in order to level your hero and your hero follows a simple path, burning all their cooldowns. And if you overdo it your hero dies and you only get a small part of the loot of your journey. You could also call it a reverse tower defense, where instead of building towers to defeat a continuous swarm of enemies, you build tiles to level and challange your hero. Each stage is one map on one screen and it only starts with a camp and a path that builds the name giving loop. And with a deck of tiles you can later on customize, you build a world around and on that path to buff your hero, give them challanges and ultimately defeat enough enemies to have the boss spawn in. After defeating the boss you can return victorious or continue playing the map until you filled it with tiles completely. But that "bonus mode" will get extremely hard, very fast. It gets increasingly complex in it's normal mode, too, while never really becomming obscure or unfair. The overall progression is done in a rogue-lite pattern, where if you win or lose you end up in your base, which is growing too, and you can build buildings, gain more villagers, etc. The most important skill as a player is resource management, focusing on a build and giving your loop a rhythm of buffs and challanges your hero won't succumb to. To me and most people i know who played it it's insanely addictive and thus highly recommended to anyone fond of the fantasy, strategy and RPG genres overall.
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