Posted on: March 2, 2018

Nervensaegen
Verified ownerGames: Reviews: 102
Not for everybody
Keep in mind this is a 1993 title and a product of its time. In 1993 these "Hugo" dial-in telephone games were THE thing on breakfast TV, with people directing little horned creatures through a maze via their telephone keys, which were notoriously slow to react. Litil Divil parodies that on many levels. Instead of a fancy intro, you will find the background story on the first pages of the manual. Animations are a bit sketchy and cut-scenes are basically not there. And as far as controls go: they were more or less meant to play like the "real thing", meaning they are minimalist and a bit unresponsive. Because that's exactly how it was, and just what people wanted back then, to - you know - "train". The game itself thus closely mimics the TV labyrinth games, including the infamous doors as well as the ridiculous spiders and spikes that become visible very late, are difficult to anticipate, and drain a third of your health. Each door in the maze leads to a mini-game. All these games are different: some require your jump&run skills, some are a parody of classic beat'em ups. Others require you to memorize sequences or solve puzzles. Certain rooms need to be solved in the right order, as some of them will give you items. The game can only be saved by finding and entering a specific room on each level, which contains a little bed and allows you to manage your save files. Here is the thing: if you are a child of the 90ies, you will probably get the puns, find the humor hilarious, and perhaps even remember the TV shows and games that are parodied. In that case the controls and difficulty level only add to the flair of the game. But if the 90ies were not your time, there is a chance you will loath this game from the bottom of your heart. After all, these telephone games WERE unfair, and difficult to control - that's the whole point.
Is this helpful to you?