Life is Strange: Before the Storm is a new three part; standalone adventure set three years before the first game in the BAFTA award-winning franchise.
You play as sixteen-year old Chloe Price who forms an unlikely friendship with Rachel Amber, a beautiful and popular girl destined for succ...
Life is Strange: Before the Storm is a new three part; standalone adventure set three years before the first game in the BAFTA award-winning franchise.
You play as sixteen-year old Chloe Price who forms an unlikely friendship with Rachel Amber, a beautiful and popular girl destined for success.
When Rachel learns a secret about her family that threatens to destroy her world, it is her newfound friendship with Chloe that gives her the strength to carry on.
No longer alone the girls must confront each other's demons and together, find a way to overcome them.
KEY FEATURES:
Choice and consequence driven narrative adventure
Multiple endings depending on the choices you make
‘Backtalk’ - A risk/reward conversation mode that allows Chloe to use her barbed tongue to provoke or get her way
Make your mark on the world with witty tags and drawings
Choose Chloe’s outfit and see how people react to your look
Distinct Licensed indie soundtrack & original score by Daughter
Yes, I'm apparently one of few that prefer this prequel to the original Life Is Strange.
This game doesn't have a totally annoying ending, and it's more heavy on drama, which I like.
It's way cute too, and some moments really had me laugh out loud.
Great soundtrack too, and lots of emotions.
Less annoying gameplay "puzzles" compared to the first game, where sometimes you had to rewind and replay the same scene 10-15 times, and it was all just annoying and ruined the immersion.
This game has better flow, more interresting story, and less annoying characters.
Wonder if I'll ever play anything this good again...
(Only contains spoilers for the first game.)
The first game had its depressing moments, but that wasn't the focus, and you could reverse any bad stuff with Max's time-travel powers anyway!
But in this prequel, you're just regular Chloe. A girl whose life is spiralling downward and who we already know by the end of this game will have a dead dad AND a dead friend-or-more in Rachel. Fun!
And the game sadistically piles on the depression every step of the way. Even choices don't matter - we know by the first game that Rachel is long dead and Chloe's life is still in the gutter, so there's no real happy ending. You can guess the 'joyful' final scene...
There's more! The bonus episode DLC even takes place on the fateful day where Chloe is hit with the double whammy of her best friend Max leaving and finding out her dad is dead. As you may figure, that means the final-final scene of the whole game has Chloe in the fetal position on her bedroom floor, crying in her funeral outfit.
Gee, you think they overdid the melancholy in this one?
It's still a great game, a great look, human characters... so maybe I don't NOT recommend... but I want to balance out the positives and drive home that they went overkill. The writers need to step back and calm the heck down with the sadomasochism. I can't even say I 'enjoyed' the game, more I interacted with a story that had barely any bright spots.
So who do I NOT recommend to? Well don't play it if you want a game that has you smiling. And definitely don't if you're triggered by anything like being a dropout, failure, alone or having a dead parent or lover.
It has good moments but mostly I am afraid they did it only for the money and not for the art. Also, the gameplay is less good than the first game, imho. Also, the fact there is a bonus episode and one is supposed to pay for it makes me angry. Not everything is to throw away, honestly. A hardcore fan would surely find it awesome. I had a good time with the original Life is Strange and I feel doing a prequel was unnecessary. I do hope you will enjoy this one if you choose to purchase it, though.
Good points:
The Stage Play
The Table Top Games
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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