Posted on: June 9, 2010

gas.gas
Verified ownerGames: 406 Reviews: 46
If you give 5 stars to this game, HOMM III should get around 20.
Well... im a bit surprised about all those positve reviews about this game, there must be a lot of publisher's friends i guess. :) This game can offer nice 3d pre-rendered graphic ( but quite crap animations), basically thats all you can get here. The game is a remake of HOMM, plus some other idea stolen from other games, wow included, the tactical fights are really the same of HOMM, turn based "old style" exagon ground as you can see from the pics, the mechanic is identical, they copied also units, spells, everything (anyway every fantasy comes from D&D, so its not the real problem). The big difference here is you can roam in "false" freedom (as if you wanna progress you need to follow the questline), taking quests and moving in a sort of a 3d world map moving real time your hero. You have 3 class to play, you dont have all the "factions" and related armies that you have in the homm serie.. there are no random maps, no random enemies, no nothing about that, and most important you dont have at all anything of strategic to do outside of the tactical turn based fights, and here is where this game really lack in depth, fun and overall it miss the goal to be a strategic game. Btw, just to know, someone here compared this to HOMM V, pls note that HOMM II and III are very good games even if outdated now, HOMM IV and V are, in order, teriible and quite crap. No im not the brother of some HOMM programmer, but the comparison between HOMM and a copy of HOMM is quite a must i think. You play 1 hero that can hire troops having a cap based on leadership points, the armies you will encounter are mixed without any reason, so you can find archers and swordsmen with wolves, bears and plants together as a "single" army to fight, there is no reason and no explaination why you should fight those "mixed random" armies, and you go around doing quests in a not so big world, thats the game. Quests seems written by a 10 years old boy at his first rpg experience, all the quests involve killing something, so all the game is about tactical fights. Sometimes you have 2-3 choices as answers talking to an NPC, its not so exciting to see that the result of your answer will lead always to the same feedback anyway. The recruitment of new units seems developed by a drunk sadic programmer, as you will need to return visiting every "structure" that can offer a specific unit every time you will need to refill your troops, thats really boring after a little and it has no sense at all, cause as you are moving real time its only a matter to go there and get the troops, nothing strategic about that at all, you only loose time. The game is quite easy and it seems to me a game developed for kids around 5 years old, coloured, cartoon like, flat-quest based game. If you like those tactictal fights consider play homm III, yes its outdated about graphics, and some mechanincs are not so fresh either, but its 100 times a better game. Well at the end im not disappointed as it could seem prolly from this review, for this price this game worth a try, someone may like it, but dont tell me this is a sort of "classic" pls, its only a coloured commercial remake of another game that loose quite all the depth and interestig strategic play that the "orignal" game had to offer.
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